Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1) for research.
--HG-- branch : trunk
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-1
@@ -1825,7 +1825,8 @@ class Player : public Unit, public GridObject<Player>
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void SendMessageToSetInRange(WorldPacket *data, float fist, bool self);// overwrite Object::SendMessageToSetInRange
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void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only);
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void SendTeleportAckMsg();
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void SendTeleportPacket(Position &oldPos);
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void SendTeleportAckPacket();
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static void DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmChars = true);
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