Core: Rename spell attributes, use more general names

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-12-19 05:15:47 +01:00
parent 22928e23bd
commit 59da698189
22 changed files with 463 additions and 463 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ class Aura
bool IsPassive() const;
bool IsDeathPersistent() const;
bool IsRemovedOnShapeLost(Unit * target) const { return (GetCasterGUID() == target->GetGUID() && m_spellProto->Stances && !(m_spellProto->AttributesEx2 & SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT) && !(m_spellProto->Attributes & SPELL_ATTR_NOT_SHAPESHIFT)); }
bool IsRemovedOnShapeLost(Unit * target) const { return (GetCasterGUID() == target->GetGUID() && m_spellProto->Stances && !(m_spellProto->AttributesEx2 & SPELL_ATTR2_NOT_NEED_SHAPESHIFT) && !(m_spellProto->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT)); }
bool CanBeSaved() const;
bool IsRemoved() const { return m_isRemoved; }
bool IsVisible() const;