Core: Rename spell attributes, use more general names

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-12-19 05:15:47 +01:00
parent 22928e23bd
commit 59da698189
22 changed files with 463 additions and 463 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* /*pHatingUnit*/, floa
{
if (pThreatSpell)
{
if (pThreatSpell->AttributesEx & SPELL_ATTR_EX_NO_THREAT)
if (pThreatSpell->AttributesEx & SPELL_ATTR1_NO_THREAT)
return 0.0f;
if (Player* modOwner = pHatedUnit->GetSpellModOwner())