* Fixed Character converter thx for pointing to Muhaha
* Who already used this converter please apply ALTER TABLE `character_pet` ADD `slot` int(11) unsigned NOT NULL default '0' AFTER `renamed`; --HG-- branch : trunk
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@@ -264,12 +264,11 @@ DELETE FROM character_spell WHERE spell = 3104;
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/* This cleanup character_action. This is like delete from character_action where type=0 and action not in character_spell for same player */
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/* This cleanup character_action. This is like delete from character_action where type=0 and action not in character_spell for same player */
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DELETE FROM ca,cs USING `character_action` ca LEFT JOIN `character_spell` cs ON ca.`guid`=cs.`guid` AND ca.`action`=cs.`spell` WHERE ca.`type`=0 AND cs.`guid` IS NULL;
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DELETE FROM ca,cs USING `character_action` ca LEFT JOIN `character_spell` cs ON ca.`guid`=cs.`guid` AND ca.`action`=cs.`spell` WHERE ca.`type`=0 AND cs.`guid` IS NULL;
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alter table `character_pet`
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ALTER TABLE `character_pet`
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drop column `trainpoint`,
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DROP COLUMN `trainpoint`,
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drop column `loyaltypoints`,
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DROP COLUMN `loyaltypoints`,
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drop column `loyalty`,
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DROP COLUMN `loyalty`,
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DROP column slot,
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ADD `talentpoints` int(11) UNSIGNED default '0' NOT NULL after `Reactstate`;
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add `talentpoints` int(11) UNSIGNED default '0' NOT NULL after `Reactstate`;
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DROP TABLE IF EXISTS `account_data`;
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DROP TABLE IF EXISTS `account_data`;
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CREATE TABLE `account_data` (
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CREATE TABLE `account_data` (
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@@ -297,6 +296,7 @@ CREATE TABLE `character_achievement_progress` (
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PRIMARY KEY (`guid`,`criteria`)
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PRIMARY KEY (`guid`,`criteria`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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-- 3.x character converting...
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UPDATE characters SET data = REPLACE(data,' ',' ');
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UPDATE characters SET data = REPLACE(data,' ',' ');
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UPDATE characters SET data = CONCAT(TRIM(data),' ');
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UPDATE characters SET data = CONCAT(TRIM(data),' ');
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UPDATE characters SET data = CONCAT(
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UPDATE characters SET data = CONCAT(
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