[7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
Author: Triply
--HG--
branch : trunk
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@@ -58,12 +58,12 @@ class BattleGroundRL : public BattleGround
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/* inherited from BattlegroundClass */
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virtual void AddPlayer(Player *plr);
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virtual void Reset();
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virtual void FillInitialWorldStates(WorldPacket &d);
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void RemovePlayer(Player *plr, uint64 guid);
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void HandleAreaTrigger(Player *Source, uint32 Trigger);
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bool SetupBattleGround();
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virtual void ResetBGSubclass();
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virtual void FillInitialWorldStates(WorldPacket &d);
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void HandleKillPlayer(Player* player, Player *killer);
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bool HandlePlayerUnderMap(Player * plr);
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};
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