[7276] Rewrited fix for same faction arena matches
Added better Object-oriented calls to BattleGround::Reset()
Added more checks to CreateBattleGround() method
This commit doesn't fix anything
Author: Triply
--HG--
branch : trunk
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@@ -243,7 +243,7 @@ class BattleGroundAB : public BattleGround
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void RemovePlayer(Player *plr,uint64 guid);
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void HandleAreaTrigger(Player *Source, uint32 Trigger);
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virtual bool SetupBattleGround();
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virtual void ResetBGSubclass();
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virtual void Reset();
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virtual WorldSafeLocsEntry const* GetClosestGraveYard(float x, float y, float z, uint32 team);
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/* Scorekeeping */
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