Core/Misc: fix typo - yet another English language lesson: INTERUPT -> INTERRUPT
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@@ -889,7 +889,7 @@ Player::~Player ()
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void Player::CleanupsBeforeDelete(bool finalCleanup)
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{
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TradeCancel(false);
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DuelComplete(DUEL_INTERUPTED);
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DuelComplete(DUEL_INTERRUPTED);
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Unit::CleanupsBeforeDelete(finalCleanup);
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@@ -7500,13 +7500,13 @@ void Player::DuelComplete(DuelCompleteType type)
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sLog->outDebug(LOG_FILTER_UNITS, "Duel Complete %s %s", GetName(), duel->opponent->GetName());
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WorldPacket data(SMSG_DUEL_COMPLETE, (1));
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data << (uint8)((type != DUEL_INTERUPTED) ? 1 : 0);
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data << (uint8)((type != DUEL_INTERRUPTED) ? 1 : 0);
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GetSession()->SendPacket(&data);
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if (duel->opponent->GetSession())
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duel->opponent->GetSession()->SendPacket(&data);
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if (type != DUEL_INTERUPTED)
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if (type != DUEL_INTERRUPTED)
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{
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data.Initialize(SMSG_DUEL_WINNER, (1+20)); // we guess size
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data << uint8(type == DUEL_WON ? 0 : 1); // 0 = just won; 1 = fled
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@@ -732,7 +732,7 @@ enum RestType
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enum DuelCompleteType
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{
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DUEL_INTERUPTED = 0,
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DUEL_INTERRUPTED = 0,
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DUEL_WON = 1,
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DUEL_FLED = 2
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};
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@@ -15208,7 +15208,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
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{
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pVictim->ToPlayer()->duel->opponent->CombatStopWithPets(true);
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pVictim->ToPlayer()->CombatStopWithPets(true);
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pVictim->ToPlayer()->DuelComplete(DUEL_INTERUPTED);
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pVictim->ToPlayer()->DuelComplete(DUEL_INTERRUPTED);
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}
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}
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else // creature died
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@@ -78,5 +78,5 @@ void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket)
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uint64 guid;
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recvPacket >> guid;
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GetPlayer()->DuelComplete(DUEL_INTERUPTED);
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GetPlayer()->DuelComplete(DUEL_INTERRUPTED);
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}
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