Core: Fixes some warnings

Core/SmartAI: Fixed DamageTaken and DamageDealt hooks

--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
This commit is contained in:
Shauren
2010-12-14 22:45:23 +01:00
parent 80494d8f64
commit 58a9b15443
13 changed files with 23 additions and 24 deletions
+2 -2
View File
@@ -620,7 +620,7 @@ void SmartAI::SpellHitTarget(Unit* target, const SpellEntry* pSpell)
GetScript()->ProcessEventsFor(SMART_EVENT_SPELLHIT_TARGET, target, 0, 0, false, pSpell);
}
void SmartAI::DamageTaken(Unit* done_by, uint32& damage, DamageEffectType /*damagetype*/)
void SmartAI::DamageTaken(Unit* done_by, uint32& damage)
{
GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, done_by, damage);
}
@@ -640,7 +640,7 @@ void SmartAI::IsSummonedBy(Unit* summoner)
GetScript()->ProcessEventsFor(SMART_EVENT_JUST_SUMMONED, summoner);
}
void SmartAI::DamageDealt(Unit* done_to, uint32& damage)
void SmartAI::DamageDealt(Unit* done_to, uint32& damage, DamageEffectType /*damagetype*/)
{
GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED_TARGET, done_to, damage);
}
+2 -2
View File
@@ -106,7 +106,7 @@ class SmartAI : public CreatureAI
void SpellHitTarget(Unit* target, const SpellEntry* pSpell);
// Called at any Damage from any attacker (before damage apply)
void DamageTaken(Unit* done_by, uint32& damage, DamageEffectType damagetype);
void DamageTaken(Unit* done_by, uint32& damage);
// Called when the creature receives heal
void HealReceived(Unit* done_by, uint32& addhealth);
@@ -124,7 +124,7 @@ class SmartAI : public CreatureAI
void IsSummonedBy(Unit* summoner);
// Called at any Damage to any victim (before damage apply)
void DamageDealt(Unit * done_to, uint32 & damage);
void DamageDealt(Unit * done_to, uint32 & damage, DamageEffectType /*damagetype*/);
// Called when a summoned creature dissapears (UnSommoned)
void SummonedCreatureDespawn(Creature* unit);