diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 96cabd2808..814d28b078 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3063,7 +3063,7 @@ void Player::GiveLevel(uint8 level) // Refer-A-Friend if (GetSession()->GetRecruiterId()) - if (level < sWorld->getConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) { + if (level < sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) if (level % 2 == 0) { m_grantableLevels++; diff --git a/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp b/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp index 9371edc388..c615474c3e 100644 --- a/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ReferAFriendHandler.cpp @@ -28,7 +28,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recv_data) uint64 guid; recv_data.readPackGUID(guid); - Player *target = sObjectMgr->GetPlayer(guid); + Player *target = ObjectAccessor::GetObjectInWorld(guid, _player); // check cheating uint8 levels = _player->GetGrantableLevels(); @@ -41,9 +41,9 @@ void WorldSession::HandleGrantLevel(WorldPacket& recv_data) error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY; else if (target->GetTeamId() != _player->GetTeamId()) error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION; - else if (target->GetLevel() >= _player->GetLevel()) + else if (target->getLevel() >= _player->GetLevel()) error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH; - else if (target->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) + else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I; else if (target->GetGroup() != _player->GetGroup()) error = ERR_REFER_A_FRIEND_NOT_IN_GROUP;