Merge branch 'master' of github.com:TrinityCore/TrinityCore
This commit is contained in:
@@ -6809,21 +6809,27 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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return false;
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// At melee attack or Hammer of the Righteous spell damage considered as melee attack
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if ((procFlag & PROC_FLAG_DONE_MELEE_AUTO_ATTACK) || (procSpell && procSpell->Id == 53595))
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bool stacker = !procSpell || procSpell->Id == 53595;
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bool damager = procSpell && procSpell->EquippedItemClass == ITEM_CLASS_WEAPON;
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if (!stacker && !damager)
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return false;
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triggered_spell_id = 31803;
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// On target with 5 stacks of Holy Vengeance direct damage is done
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if (Aura* aur = pVictim->GetAura(triggered_spell_id, GetGUID()))
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{
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if (aur->GetStackAmount() == 5)
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{
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if (stacker)
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aur->RefreshDuration();
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CastSpell(pVictim, 42463, true);
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return true;
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}
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}
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// Only Autoattack can stack debuff
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if (procFlag & PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS)
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if (!stacker)
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return false;
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break;
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}
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@@ -6834,21 +6840,27 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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return false;
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// At melee attack or Hammer of the Righteous spell damage considered as melee attack
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if ((procFlag & PROC_FLAG_DONE_MELEE_AUTO_ATTACK) || (procSpell && procSpell->Id == 53595))
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bool stacker = !procSpell || procSpell->Id == 53595;
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bool damager = procSpell && procSpell->EquippedItemClass == ITEM_CLASS_WEAPON;
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if (!stacker && !damager)
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return false;
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triggered_spell_id = 53742;
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// On target with 5 stacks of Blood Corruption direct damage is done
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if (Aura* aur = pVictim->GetAura(triggered_spell_id, GetGUID()))
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{
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if (aur->GetStackAmount() == 5)
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{
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if (stacker)
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aur->RefreshDuration();
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CastSpell(pVictim, 53739, true);
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return true;
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}
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}
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// Only Autoattack can stack debuff
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if (procFlag & PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS)
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if (!stacker)
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return false;
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break;
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}
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@@ -325,7 +325,16 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
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{
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// Send next quest
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if (Quest const* nextquest = _player->GetNextQuest(guid , pQuest))
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{
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if (nextquest->IsAutoAccept() && _player->CanAddQuest(nextquest, true))
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{
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_player->AddQuest(nextquest, pObject);
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if (_player->CanCompleteQuest(nextquest->GetQuestId()))
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_player->CompleteQuest(nextquest->GetQuestId());
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}
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_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest, guid, true);
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}
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(pObject->ToCreature())->AI()->sQuestReward(_player, pQuest, reward);
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}
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@@ -335,7 +344,17 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
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{
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// Send next quest
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if (Quest const* nextquest = _player->GetNextQuest(guid , pQuest))
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{
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if (nextquest->IsAutoAccept() && _player->CanAddQuest(nextquest, true))
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{
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_player->AddQuest(nextquest, pObject);
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if (_player->CanCompleteQuest(nextquest->GetQuestId()))
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_player->CompleteQuest(nextquest->GetQuestId());
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}
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_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextquest, guid, true);
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}
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pObject->ToGameObject()->AI()->QuestReward(_player, pQuest, reward);
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}
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break;
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@@ -17,6 +17,7 @@
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "ulduar.h"
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enum AuriayaSpells
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