[7580] Add Policies/Singleton.h include in all headers where it expected. Author: VladimirMangos
--HG-- branch : trunk
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@@ -22,6 +22,7 @@
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#define __BATTLEGROUNDMGR_H
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#define __BATTLEGROUNDMGR_H
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#include "Common.h"
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include "BattleGround.h"
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#include "BattleGround.h"
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typedef std::map<uint32, BattleGround*> BattleGroundSet;
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typedef std::map<uint32, BattleGround*> BattleGroundSet;
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@@ -24,6 +24,7 @@
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#include "Common.h"
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#include "Common.h"
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#include "SharedDefines.h"
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#include "SharedDefines.h"
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#include "Platform/Define.h"
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#define max_ge_check_delay 86400 // 1 day in seconds
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#define max_ge_check_delay 86400 // 1 day in seconds
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@@ -20,6 +20,7 @@
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#define MANGOS_POOLHANDLER_H
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#define MANGOS_POOLHANDLER_H
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#include "Platform/Define.h"
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "Creature.h"
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#include "Creature.h"
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#include "GameObject.h"
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#include "GameObject.h"
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