Fixes issue #476. Remove owned auras in addition to applied auras on unit death.
--HG-- branch : trunk
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+10
-1
@@ -4369,7 +4369,16 @@ void Unit::RemoveAllAurasOnDeath()
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{
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Aura const * aura = iter->second->GetBase();
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if (!aura->IsPassive() && !aura->IsDeathPersistent())
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RemoveAura(iter, AURA_REMOVE_BY_DEATH);
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_UnapplyAura(iter, AURA_REMOVE_BY_DEATH);
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else
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++iter;
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}
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for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();)
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{
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Aura * aura = iter->second;
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if (!aura->IsPassive() && !aura->IsDeathPersistent())
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RemoveOwnedAura(iter, AURA_REMOVE_BY_DEATH);
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else
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++iter;
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}
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