*Do not allow to add/remove obj to/from world more than once.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-25 15:54:23 -06:00
parent 435570903a
commit 581ae2719d
6 changed files with 48 additions and 23 deletions
+13 -8
View File
@@ -177,19 +177,24 @@ Creature::~Creature()
void Creature::AddToWorld()
{
///- Register the creature for guid lookup
if(!IsInWorld()) ObjectAccessor::Instance().AddObject(this);
Unit::AddToWorld();
SearchFormation();
if(!IsInWorld())
{
ObjectAccessor::Instance().AddObject(this);
Unit::AddToWorld();
SearchFormation();
}
}
void Creature::RemoveFromWorld()
{
if(m_formationID)
formation_mgr.DestroyGroup(m_formationID, GetGUID());
///- Remove the creature from the accessor
if(IsInWorld()) ObjectAccessor::Instance().RemoveObject(this);
Unit::RemoveFromWorld();
if(IsInWorld())
{
if(m_formationID)
formation_mgr.DestroyGroup(m_formationID, GetGUID());
ObjectAccessor::Instance().RemoveObject(this);
Unit::RemoveFromWorld();
}
}
void Creature::SearchFormation()