*Some fix. Finally usable.
--HG-- branch : trunk
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@@ -9,19 +9,20 @@ alter table `creature_equip_template`
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change `equipmodel1` `equipentry1` mediumint(8) UNSIGNED default '0' NOT NULL,
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change `equipmodel2` `equipentry2` mediumint(8) UNSIGNED default '0' NOT NULL,
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change `equipmodel3` `equipentry3` mediumint(8) UNSIGNED default '0' NOT NULL;
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update `creature_template` set equipment_id = 0;
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alter table `item_template`
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add column `ScalingStatDistribution` smallint(6) DEFAULT '0' NOT NULL after `stat_value10`,
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add column `ScalingStatValue` smallint(6) DEFAULT '0' NOT NULL after `ScalingStatDistribution`,
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add column `ItemLimitCategory` smallint(6) DEFAULT '0' NOT NULL after `ArmorDamageModifier`,
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change `Duration` `Duration` int(11) NOT NULL default '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time' after ArmorDamageModifier;
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add column `StatsCount` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `ContainerSlots`;
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CHANGE COLUMN `TotemCategory` `TotemCategory` mediumint(9) NOT NULL default '0';
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change `Duration` `Duration` int(11) NOT NULL default '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time' after ArmorDamageModifier,
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add column `StatsCount` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `ContainerSlots`,
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CHANGE COLUMN `TotemCategory` `TotemCategory` mediumint(9) NOT NULL default '0';
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alter table `quest_template`
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add column `PlayersSlain` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `CharTitleId`,
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add column `BonusTalents` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `PlayersSlain`;
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add column `BonusTalents` tinyint(3) UNSIGNED DEFAULT '0' NOT NULL after `PlayersSlain`,
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CHANGE `RewHonorableKills` `RewHonorableKills` int unsigned NOT NULL default '0';
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DROP TABLE IF EXISTS `milling_loot_template`;
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