Core/Spells: Stop Time should not make the caster enter in combat with the targets.

Signed-off-by: Manuel <[email protected]>
This commit is contained in:
Manuel
2011-01-30 16:06:24 -03:00
parent fad1acfbcf
commit 5661d9add8
+4
View File
@@ -3588,6 +3588,10 @@ void SpellMgr::LoadSpellCustomAttr()
switch (i)
{
case 49838: // Stop Time
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
count++;
break;
case 61407: // Energize Cores
case 62136: // Energize Cores
case 54069: // Energize Cores