[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676 * Fixed TrinityScript logo * Version updated to 0.2.6721.676 --HG-- branch : trunk rename : 6700-670 => 6721-676
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// -*- C++ -*-
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//=============================================================================
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/**
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* @file Thread_Hook.h
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*
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* $Id: Thread_Hook.h 80826 2008-03-04 14:51:23Z wotte $
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*
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* @author Carlos O'Ryan <[email protected]>
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*/
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//=============================================================================
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#ifndef ACE_THREAD_HOOK_H
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#define ACE_THREAD_HOOK_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/config-all.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include /**/ "ace/ACE_export.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_Thread_Hook
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*
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* @brief This class makes it possible to provide user-defined "start"
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* hooks that are called before the thread entry point function
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* is invoked.
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*/
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class ACE_Export ACE_Thread_Hook
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{
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public:
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/// Destructor.
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virtual ~ACE_Thread_Hook (void);
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/**
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* This method can be overridden in a subclass to customize this
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* pre-function call "hook" invocation that can perform
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* initialization processing before the thread entry point @a func
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* method is called back. The @a func and @a arg passed into the
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* start hook are the same as those passed by the application that
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* spawned the thread.
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*/
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virtual ACE_THR_FUNC_RETURN start (ACE_THR_FUNC func,
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void *arg);
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/// sets the system wide thread hook, returns the previous thread
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/// hook or 0 if none is set.
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static ACE_Thread_Hook *thread_hook (ACE_Thread_Hook *hook);
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/// Returns the current system thread hook.
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static ACE_Thread_Hook *thread_hook (void);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#include /**/ "ace/post.h"
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#endif /* ACE_THREAD_HOOK_H */
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