[7402] Fixed graveyards in WSG, prevent from cheating. Patch provided by Balrok.
--HG-- branch : trunk
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@@ -116,8 +116,10 @@ enum BG_WS_FlagState
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enum BG_WS_Graveyards
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{
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WS_GRAVEYARD_MAIN_ALLIANCE = 771,
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WS_GRAVEYARD_MAIN_HORDE = 772
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WS_GRAVEYARD_FLAGROOM_ALLIANCE = 769,
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WS_GRAVEYARD_FLAGROOM_HORDE = 770,
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WS_GRAVEYARD_MAIN_ALLIANCE = 771,
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WS_GRAVEYARD_MAIN_HORDE = 772
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};
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enum BG_WS_CreatureTypes
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@@ -177,6 +179,7 @@ class BattleGroundWS : public BattleGround
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void HandleKillPlayer(Player *player, Player *killer);
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bool SetupBattleGround();
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virtual void Reset();
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virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
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void UpdateFlagState(uint32 team, uint32 value);
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void UpdateTeamScore(uint32 team);
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