[7372] Cleanup BattleGround::GetClosestGraveYard related code. Author: VladimirMangos
--HG-- branch : trunk
This commit is contained in:
@@ -317,7 +317,7 @@ class BattleGroundEY : public BattleGround
|
||||
void HandleBuffUse(uint64 const& buff_guid);
|
||||
void HandleAreaTrigger(Player *Source, uint32 Trigger);
|
||||
void HandleKillPlayer(Player *player, Player *killer);
|
||||
virtual WorldSafeLocsEntry const* GetClosestGraveYard(float x, float y, float z, uint32 team);
|
||||
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
|
||||
virtual bool SetupBattleGround();
|
||||
virtual void Reset();
|
||||
void UpdateTeamScore(uint32 Team);
|
||||
|
||||
Reference in New Issue
Block a user