[7372] Cleanup BattleGround::GetClosestGraveYard related code. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-02 17:13:12 -06:00
parent 27cf8127b4
commit 55dffa8409
8 changed files with 41 additions and 29 deletions
+1 -1
View File
@@ -440,7 +440,7 @@ class BattleGround
virtual void EventPlayerCapturedFlag(Player* /*player*/) {}
/* Death related */
virtual WorldSafeLocsEntry const* GetClosestGraveYard(float /*x*/, float /*y*/, float /*z*/, uint32 /*team*/) { return NULL; }
virtual WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
virtual void AddPlayer(Player *plr); // must be implemented in BG subclass