*Fix build.
--HG-- branch : trunk
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@@ -23,7 +23,6 @@
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#include "AggressorAI.h"
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#include "GuardAI.h"
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#include "PetAI.h"
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#include "PossessedAI.h"
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#include "TotemAI.h"
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#include "OutdoorPvPObjectiveAI.h"
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#include "CreatureEventAI.h"
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@@ -47,7 +46,6 @@ namespace AIRegistry
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(new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf();
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(new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf();
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(new CreatureAIFactory<OutdoorPvPObjectiveAI>("OutdoorPvPObjectiveAI"))->RegisterSelf();
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(new CreatureAIFactory<PossessedAI>("PossessedAI"))->RegisterSelf();
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(new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf();
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(new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf();
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