@@ -16657,6 +16657,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
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_LoadInstanceTimeRestrictions(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES));
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_LoadInstanceTimeRestrictions(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES));
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_LoadBGData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADBGDATA));
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_LoadBGData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADBGDATA));
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GetSession()->SetPlayer(this);
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MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
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MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
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if (!mapEntry || !IsPositionValid())
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if (!mapEntry || !IsPositionValid())
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{
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{
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@@ -776,6 +776,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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// "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools)
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// "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools)
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if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder))
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if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder))
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{
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{
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SetPlayer(NULL);
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KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick
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KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick
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delete pCurrChar; // delete it manually
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delete pCurrChar; // delete it manually
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delete holder; // delete all unprocessed queries
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delete holder; // delete all unprocessed queries
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@@ -784,9 +785,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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}
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}
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pCurrChar->GetMotionMaster()->Initialize();
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pCurrChar->GetMotionMaster()->Initialize();
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SetPlayer(pCurrChar);
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pCurrChar->SendDungeonDifficulty(false);
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pCurrChar->SendDungeonDifficulty(false);
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WorldPacket data(SMSG_LOGIN_VERIFY_WORLD, 20);
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WorldPacket data(SMSG_LOGIN_VERIFY_WORLD, 20);
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Reference in New Issue
Block a user