*Fix the bug that updatepacket is not sent to players.
*TODO: move creature::update to map::update. This requires that move activeobjectlist to map. --HG-- branch : trunk
This commit is contained in:
@@ -559,6 +559,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
|
||||
bool IsWithinSightDist(Unit const* u) const;
|
||||
float GetAttackDistance(Unit const* pl) const;
|
||||
|
||||
Unit* SelectNearestTarget(float dist = 0) const;
|
||||
void CallAssistence();
|
||||
void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; }
|
||||
void DoFleeToGetAssistance(float radius = 50);
|
||||
|
||||
Reference in New Issue
Block a user