*Fix the bug that updatepacket is not sent to players.

*TODO: move creature::update to map::update. This requires that move activeobjectlist to map.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-20 20:28:17 -06:00
parent 2c95ee4b31
commit 5528b7c512
7 changed files with 87 additions and 15 deletions
+1
View File
@@ -559,6 +559,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
bool IsWithinSightDist(Unit const* u) const;
float GetAttackDistance(Unit const* pl) const;
Unit* SelectNearestTarget(float dist = 0) const;
void CallAssistence();
void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; }
void DoFleeToGetAssistance(float radius = 50);