humanoids combat assist

--HG--
branch : trunk
This commit is contained in:
Biglad
2009-02-09 08:06:16 -05:00
parent 1ff96e6ac2
commit 55177e392c
+14
View File
@@ -40,6 +40,20 @@ void CreatureAI::MoveInLineOfSight(Unit *who)
{
if(!me->getVictim() && me->canStartAttack(who))
AttackStart(who);
if (who->isInCombat() && who->getVictim() && me->GetCreatureType()==CREATURE_TYPE_HUMANOID && me->IsFriendlyTo(who))
{
if (me->GetDistanceZ(who) <= 2 && me->IsWithinLOSInMap(who))
{
float attackRadius = (me->GetAttackDistance(who) *0.5);
if (me->IsWithinDistInMap(who, attackRadius))
{
Unit* target = NULL;
target = who->getVictim();
AttackStart(target);
}
}
}
}
bool CreatureAI::UpdateVictim()