Core: Clean up whitespace and tabs in the base sourcetree
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@@ -698,7 +698,7 @@ class spell_dk_death_strike : public SpellScriptLoader
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{
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OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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@@ -747,7 +747,7 @@ class spell_dk_death_coil : public SpellScriptLoader
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{
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OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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@@ -776,7 +776,7 @@ class spell_dk_death_grip : public SpellScriptLoader
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GetSummonPosition(effIndex, pos, 0.0f, 0);
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if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
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target->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
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target->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
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}
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}
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@@ -784,7 +784,7 @@ class spell_dk_death_grip : public SpellScriptLoader
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{
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OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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