Core: Clean up whitespace and tabs in the base sourcetree

This commit is contained in:
click
2012-02-18 16:52:08 +01:00
parent da5027ef3a
commit 5411e1ce52
63 changed files with 143 additions and 143 deletions
+4 -4
View File
@@ -698,7 +698,7 @@ class spell_dk_death_strike : public SpellScriptLoader
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
@@ -747,7 +747,7 @@ class spell_dk_death_coil : public SpellScriptLoader
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
@@ -776,7 +776,7 @@ class spell_dk_death_grip : public SpellScriptLoader
GetSummonPosition(effIndex, pos, 0.0f, 0);
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
target->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
target->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), damage, true);
}
}
@@ -784,7 +784,7 @@ class spell_dk_death_grip : public SpellScriptLoader
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const