Core: Clean up whitespace and tabs in the base sourcetree
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@@ -24,7 +24,7 @@ enum Yells
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YELL_RESPAWN1 = -1810010, // no creature_text
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YELL_RESPAWN2 = -1810011, // no creature_text
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YELL_RANDOM = 2,
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YELL_SPELL = 3,
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YELL_SPELL = 3,
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};
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enum Spells
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@@ -1301,7 +1301,7 @@ void AddSC_blackrock_depths()
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new npc_kharan_mighthammer();
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new npc_lokhtos_darkbargainer();
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new npc_rocknot();
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// Fix us
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// Fix us
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/*new npc_dughal_stormwing();
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new npc_tobias_seecher();
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new npc_marshal_windsor();
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@@ -73,7 +73,7 @@ class npc_professor_phizzlethorpe : public CreatureScript
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switch (uiPointId)
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{
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case 4:Talk(SAY_PROGRESS_2, player->GetGUID());break;
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case 4:Talk(SAY_PROGRESS_2, player->GetGUID());break;
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case 5:Talk(SAY_PROGRESS_3, player->GetGUID());break;
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case 8:Talk(EMOTE_PROGRESS_4);break;
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case 9:
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