Core: Clean up whitespace and tabs in the base sourcetree

This commit is contained in:
click
2012-02-18 16:52:08 +01:00
parent da5027ef3a
commit 5411e1ce52
63 changed files with 143 additions and 143 deletions
@@ -104,7 +104,7 @@ class AuraEffect
int32 m_periodicTimer;
int32 m_amplitude;
uint32 m_tickNumber;
uint8 const m_effIndex;
bool m_canBeRecalculated;
bool m_isPeriodic;
+1 -1
View File
@@ -2045,7 +2045,7 @@ void Aura::TriggerProcOnEvent(AuraApplication* aurApp, ProcEventInfo& eventInfo)
if (aurApp->HasEffect(i))
// TODO: OnEffectProc hook here (allowing prevention of selected effects)
GetEffect(i)->HandleProc(aurApp, eventInfo);
// TODO: AfterEffectProc hook here
// TODO: AfterEffectProc hook here
// TODO: AfterProc hook here
+1 -1
View File
@@ -186,7 +186,7 @@ class Aura
bool CanStackWith(Aura const* existingAura) const;
// Proc system
// this subsystem is not yet in use - the core of it is functional, but still some research has to be done
// this subsystem is not yet in use - the core of it is functional, but still some research has to be done
// and some dependant problems fixed before it can replace old proc system (for example cooldown handling)
// currently proc system functionality is implemented in Unit::ProcDamageAndSpell
bool IsProcOnCooldown() const;