--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-01-13 18:25:46 +01:00
9 changed files with 70 additions and 55 deletions
+3 -3
View File
@@ -4756,7 +4756,7 @@ void AuraEffect::HandleAuraModWeaponCritPercent(AuraApplication const * aurApp,
return;
for (int i = 0; i < MAX_ATTACK; ++i)
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i)))
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true))
((Player*)target)->_ApplyWeaponDependentAuraCritMod(pItem,WeaponAttackType(i),this,apply);
// mods must be applied base at equipped weapon class and subclass comparison
@@ -5077,7 +5077,7 @@ void AuraEffect::HandleModDamageDone(AuraApplication const * aurApp, uint8 mode,
if(target->GetTypeId() == TYPEID_PLAYER)
{
for (int i = 0; i < MAX_ATTACK; ++i)
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i)))
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true))
((Player*)target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply);
}
@@ -5164,7 +5164,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const * aurApp, uint
if(target->GetTypeId() == TYPEID_PLAYER)
{
for (int i = 0; i < MAX_ATTACK; ++i)
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i)))
if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true))
((Player*)target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply);
}