From 5395c4f6c6f86367715a059784183f57d88ca551 Mon Sep 17 00:00:00 2001 From: Kandera Date: Fri, 6 Jul 2012 10:23:27 -0400 Subject: [PATCH] Core/Loot: fix master looting quest items with the custom flag. --- src/server/game/Handlers/LootHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 72e0b63f5b..9601b44958 100755 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -478,7 +478,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket & recv_data) return; } - LootItem& item = slotid > loot->items.size() ? loot->quest_items[slotid - loot->items.size()] : loot->items[slotid]; + LootItem& item = slotid >= loot->items.size() ? loot->quest_items[slotid - loot->items.size()] : loot->items[slotid]; ItemPosCountVec dest; InventoryResult msg = target->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, item.itemid, item.count);