* Added support for using a lookup table for creature mana / health
* As long as creature level, class, and the proper expansion they are from are * set in creature_template, you will have 100% accurate health and mana. * Research and base stats table done by Malcrom -- THANK YOU! * Original patch by Kudlaty -- THANK YOU! * Updated and enhanced by Machiavelli - THANK YOU! * Optimizations by w12x, MrSmite, and XTZGZoReX -- THANK YOU! * Final code updating for current rev by XTZGZoReX -- THANK YOU! --HG-- branch : trunk
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@@ -1585,8 +1585,9 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
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IsViper = false;
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//We have to reload the states from db for summoned guardians
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m_creature->SetMaxHealth(Info->maxhealth);
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m_creature->SetHealth(Info->maxhealth);
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BaseHealthManaPair pair = m_creature->GenerateHealthMana();
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m_creature->SetMaxHealth(pair.first);
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m_creature->SetHealth(pair.second);
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m_creature->SetStatFloatValue(UNIT_FIELD_MINDAMAGE, Info->mindmg);
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m_creature->SetStatFloatValue(UNIT_FIELD_MAXDAMAGE, Info->maxdmg);
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@@ -1033,14 +1033,13 @@ void Creature::SelectLevel(const CreatureInfo *cinfo)
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uint8 level = minlevel == maxlevel ? minlevel : urand(minlevel, maxlevel);
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SetLevel(level);
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float rellevel = maxlevel == minlevel ? 0 : (float(level - minlevel))/(maxlevel - minlevel);
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BaseHealthManaPair pair = objmgr.GenerateCreatureStats(level, cinfo);
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// health
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float healthmod = _GetHealthMod(rank);
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uint32 minhealth = std::min(cinfo->maxhealth, cinfo->minhealth);
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uint32 maxhealth = std::max(cinfo->maxhealth, cinfo->minhealth);
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uint32 health = uint32(healthmod * (minhealth + uint32(rellevel*(maxhealth - minhealth))));
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uint32 basehp = pair.first;
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uint32 health = uint32(basehp * healthmod);
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SetCreateHealth(health);
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SetMaxHealth(health);
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@@ -1048,9 +1047,7 @@ void Creature::SelectLevel(const CreatureInfo *cinfo)
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ResetPlayerDamageReq();
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// mana
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uint32 minmana = std::min(cinfo->maxmana, cinfo->minmana);
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uint32 maxmana = std::max(cinfo->maxmana, cinfo->minmana);
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uint32 mana = minmana + uint32(rellevel*(maxmana - minmana));
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uint32 mana = pair.second;
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SetCreateMana(mana);
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SetMaxPower(POWER_MANA, mana); //MAX Mana
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@@ -2320,3 +2317,8 @@ time_t Creature::GetLinkedCreatureRespawnTime() const
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return 0;
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}
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BaseHealthManaPair Creature::GenerateHealthMana()
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{
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return objmgr.GenerateCreatureStats(getLevel(), GetCreatureInfo());
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}
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+35
-6
@@ -81,10 +81,7 @@ struct CreatureInfo
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uint32 GossipMenuId;
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uint32 minlevel;
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uint32 maxlevel;
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uint32 minhealth;
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uint32 maxhealth;
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uint32 minmana;
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uint32 maxmana;
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uint32 expansion;
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uint32 armor;
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uint32 faction_A;
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uint32 faction_H;
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@@ -129,8 +126,8 @@ struct CreatureInfo
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char const* AIName;
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uint32 MovementType;
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uint32 InhabitType;
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float unk16;
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float unk17;
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float ModHealth;
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float ModMana;
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bool RacialLeader;
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uint32 questItems[6];
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uint32 movementId;
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@@ -165,6 +162,35 @@ struct CreatureInfo
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}
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};
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// Defines base stats for creatures (used to calculate HP/mana).
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struct CreatureBaseStats
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{
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uint8 Expansion;
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uint8 Class;
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uint32 Level;
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uint32 BaseHealth;
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uint32 BaseMana;
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// Helpers
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uint32 GenerateHealth(uint32 level, CreatureInfo const* info) const
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{
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return uint32((BaseHealth * info->ModHealth) + 0.5f);
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}
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uint32 GenerateMana(uint32 level, CreatureInfo const* info) const
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{
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// Mana can be 0.
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if (!BaseMana)
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return 0;
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return uint32((BaseMana * info->ModMana) + 0.5f);
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}
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};
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typedef std::list<CreatureBaseStats> CreatureBaseStatsList;
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typedef std::pair<uint32, uint32> BaseHealthManaPair;
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struct CreatureLocale
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{
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std::vector<std::string> Name;
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@@ -625,6 +651,9 @@ class TRINITY_DLL_SPEC Creature : public Unit
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void SetOriginalEntry(uint32 entry) { m_originalEntry = entry; }
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// Provided for script access.
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BaseHealthManaPair GenerateHealthMana();
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static float _GetDamageMod(int32 Rank);
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float m_SightDistance, m_CombatDistance;
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+91
-14
@@ -1296,24 +1296,12 @@ void ObjectMgr::LoadCreatures()
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}
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}
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if(cInfo->RegenHealth && data.curhealth < cInfo->minhealth)
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{
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sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`RegenHealth`=1 and low current health (%u), `creature_template`.`minhealth`=%u.",guid,data.id,data.curhealth, cInfo->minhealth );
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data.curhealth = cInfo->minhealth;
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}
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if(cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
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{
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if(!mapEntry || !mapEntry->IsDungeon())
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sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.",guid,data.id);
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}
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if(data.curmana < cInfo->minmana)
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{
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sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with low current mana (%u), `creature_template`.`minmana`=%u.",guid,data.id,data.curmana, cInfo->minmana );
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data.curmana = cInfo->minmana;
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}
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if(data.spawndist < 0.0f)
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{
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sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `spawndist`< 0, set to 0.",guid,data.id );
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@@ -1494,6 +1482,9 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 team, uint32 mapId, float x, f
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if(!cInfo)
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return 0;
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uint32 level = cInfo->minlevel == cInfo->maxlevel ? cInfo->minlevel : urand(cInfo->minlevel, cInfo->maxlevel); // Only used for extracting creature base stats
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BaseHealthManaPair pair = objmgr.GenerateCreatureStats(level, cInfo);
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uint32 guid = GenerateLowGuid(HIGHGUID_UNIT);
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CreatureData& data = NewOrExistCreatureData(guid);
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data.id = entry;
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@@ -1507,8 +1498,8 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 team, uint32 mapId, float x, f
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data.spawntimesecs = spawntimedelay;
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data.spawndist = 0;
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data.currentwaypoint = 0;
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data.curhealth = cInfo->maxhealth;
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data.curmana = cInfo->maxmana;
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data.curhealth = pair.first;
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data.curmana = pair.second;
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data.is_dead = false;
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data.movementType = cInfo->MovementType;
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data.spawnMask = 1;
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@@ -8936,6 +8927,92 @@ void ObjectMgr::RemoveGMTicket(uint64 ticketGuid, int64 source, bool permanently
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RemoveGMTicket(ticket, source, permanently);
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}
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CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 expansion, uint8 unitClass, uint32 level)
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{
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for (CreatureBaseStatsList::const_iterator it = m_creatureBaseStatsList.begin(); it != m_creatureBaseStatsList.end(); ++it)
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{
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CreatureBaseStats const& stats = (*it);
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if (stats.Expansion == expansion && stats.Class == unitClass && stats.Level == level)
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return &stats;
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}
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return NULL;
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}
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BaseHealthManaPair ObjectMgr::GenerateCreatureStats(uint32 level, CreatureInfo const* info)
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{
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uint32 health = 1;
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uint32 mana = 1;
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CreatureBaseStats const* stats = GetCreatureBaseStats(info->expansion, info->unit_class, level);
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if (!stats)
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{
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sLog.outError("Could not find base stats for creature entry %u (base stats level %u)", info->Entry, level);
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}
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else
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{
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health = stats->GenerateHealth(level, info);
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mana = stats->GenerateMana(level, info);
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}
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return BaseHealthManaPair(health, mana);
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}
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void ObjectMgr::LoadCreatureClassLevelStats()
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{
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QueryResult *result = WorldDatabase.Query("SELECT exp, class, level, basehp, basemana FROM creature_classlevelstats");
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if (!result)
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{
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty.");
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return;
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}
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barGoLink bar(result->GetRowCount());
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uint32 counter = 0;
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do
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{
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Field *fields = result->Fetch();
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CreatureBaseStats stats = CreatureBaseStats();
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stats.Expansion = fields[0].GetUInt8();
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stats.Class = fields[1].GetUInt8();
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stats.Level = fields[2].GetUInt32();
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stats.BaseHealth = fields[3].GetUInt32();
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stats.BaseMana = fields[4].GetUInt32();
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if (stats.Level > MAX_LEVEL)
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{
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sLog.outErrorDb("Creature base stats for expansion %u, class %u has invalid level %u (max is %u) - set to %u",
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stats.Expansion, stats.Class, stats.Level, MAX_LEVEL, DEFAULT_MAX_LEVEL);
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stats.Level = DEFAULT_MAX_LEVEL;
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}
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if (!stats.Class || ((1 << (stats.Class-1)) & CLASSMASK_ALL_CREATURES) == 0)
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sLog.outErrorDb("Creature base stats for expansion %u, level %u has invalid class %u",
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stats.Expansion, stats.Level, stats.Class);
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if (stats.BaseHealth < 1)
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{
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sLog.outErrorDb("Creature base stats for expansion %u, class %u, level %u has invalid zero base HP - set to 1",
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stats.Expansion, stats.Class, stats.Level);
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stats.BaseHealth = 1;
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}
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m_creatureBaseStatsList.push_back(stats);
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bar.step();
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++counter;
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}
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while (result->NextRow());
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sLog.outString();
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sLog.outString( ">> Loaded %u creature base stats.", counter);
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}
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bool ObjectMgr::CheckDB() const
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{
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CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(28511);
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@@ -576,6 +576,7 @@ class ObjectMgr
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bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
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bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); }
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void LoadDbScriptStrings();
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void LoadCreatureClassLevelStats();
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void LoadCreatureLocales();
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void LoadCreatureTemplates();
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void LoadCreatures();
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@@ -649,6 +650,9 @@ class ObjectMgr
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void ReturnOrDeleteOldMails(bool serverUp);
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CreatureBaseStats const* GetCreatureBaseStats(uint8 expansion, uint8 unitClass, uint32 level);
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BaseHealthManaPair GenerateCreatureStats(uint32 level, CreatureInfo const* info);
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void SetHighestGuids();
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uint32 GenerateLowGuid(HighGuid guidhigh);
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uint32 GenerateArenaTeamId();
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@@ -1009,6 +1013,8 @@ class ObjectMgr
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MailLevelRewardMap m_mailLevelRewardMap;
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CreatureBaseStatsList m_creatureBaseStatsList;
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typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap;
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// PetLevelInfoMap[creature_id][level]
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PetLevelInfoMap petInfo; // [creature_id][level]
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@@ -193,8 +193,8 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
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data << uint32(ci->Modelid2); // Modelid2
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data << uint32(ci->Modelid3); // Modelid3
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data << uint32(ci->Modelid4); // Modelid4
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data << float(ci->unk16); // unk
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data << float(ci->unk17); // unk
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data << float(ci->ModHealth); // dmg/hp modifier
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data << float(ci->ModMana); // dmg/mana modifier
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data << uint8(ci->RacialLeader);
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for (uint32 i = 0; i < 6; ++i)
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data << uint32(ci->questItems[i]); // itemId[6], quest drop
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@@ -1375,6 +1375,9 @@ void World::SetInitialWorldSettings()
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sLog.outString("Loading Points Of Interest Data...");
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objmgr.LoadPointsOfInterest();
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sLog.outString("Loading Creature Base Stats...");
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objmgr.LoadCreatureClassLevelStats();
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sLog.outString("Loading Creature Data...");
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objmgr.LoadCreatures();
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@@ -27,8 +27,8 @@ extern DatabasePostgre WorldDatabase;
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extern DatabaseMysql WorldDatabase;
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#endif
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const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
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const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
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const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
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const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
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const char CreatureDataAddonInfofmt[]="iiiiiiis";
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const char CreatureModelfmt[]="iffbi";
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const char CreatureInfoAddonInfofmt[]="iiiiiiis";
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