Restore load/save shown actionbars, missing from 3.3.3 upgrade
Original SQL by hunuza/MaNGOS project --HG-- branch : trunk
This commit is contained in:
@@ -391,6 +391,7 @@ CREATE TABLE `characters` (
|
|||||||
`equipmentCache` longtext,
|
`equipmentCache` longtext,
|
||||||
`ammoId` int(10) UNSIGNED NOT NULL default '0',
|
`ammoId` int(10) UNSIGNED NOT NULL default '0',
|
||||||
`knownTitles` longtext,
|
`knownTitles` longtext,
|
||||||
|
`actionBars` tinyint(3) UNSIGNED NOT NULL default '0',
|
||||||
PRIMARY KEY (`guid`),
|
PRIMARY KEY (`guid`),
|
||||||
KEY `idx_account` (`account`),
|
KEY `idx_account` (`account`),
|
||||||
KEY `idx_online` (`online`),
|
KEY `idx_online` (`online`),
|
||||||
|
|||||||
@@ -0,0 +1,2 @@
|
|||||||
|
ALTER TABLE characters
|
||||||
|
ADD COLUMN `actionBars` tinyint(3) UNSIGNED NOT NULL default '0' AFTER knownTitles;
|
||||||
@@ -69,7 +69,7 @@ bool LoginQueryHolder::Initialize()
|
|||||||
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
|
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
|
||||||
"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
|
"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
|
||||||
"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
|
"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
|
||||||
"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
|
"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
|
||||||
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
|
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
|
||||||
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
|
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
|
||||||
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
|
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
|
||||||
|
|||||||
+8
-4
@@ -15557,8 +15557,8 @@ bool Player::LoadFromDB(uint32 guid, SqlQueryHolder *holder)
|
|||||||
//"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
|
//"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
|
||||||
// 39 40 41 42 43 44 45 46 47 48 49
|
// 39 40 41 42 43 44 45 46 47 48 49
|
||||||
//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
|
//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
|
||||||
// 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
|
// 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
|
||||||
//"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles FROM characters WHERE guid = '%u'", guid);
|
//"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = '%u'", guid);
|
||||||
QueryResult_AutoPtr result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
|
QueryResult_AutoPtr result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
|
||||||
|
|
||||||
if (!result)
|
if (!result)
|
||||||
@@ -15626,6 +15626,8 @@ bool Player::LoadFromDB(uint32 guid, SqlQueryHolder *holder)
|
|||||||
|
|
||||||
SetUInt32Value(PLAYER_AMMO_ID, fields[63].GetUInt32());
|
SetUInt32Value(PLAYER_AMMO_ID, fields[63].GetUInt32());
|
||||||
|
|
||||||
|
SetByteValue(PLAYER_FIELD_BYTES, 2, fields[65].GetUInt8());
|
||||||
|
|
||||||
InitDisplayIds();
|
InitDisplayIds();
|
||||||
|
|
||||||
// cleanup inventory related item value fields (its will be filled correctly in _LoadInventory)
|
// cleanup inventory related item value fields (its will be filled correctly in _LoadInventory)
|
||||||
@@ -17298,7 +17300,7 @@ void Player::SaveToDB()
|
|||||||
"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
|
"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
|
||||||
"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
|
"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
|
||||||
"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
|
"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
|
||||||
"power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles) VALUES ("
|
"power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars) VALUES ("
|
||||||
<< GetGUIDLow() << ", "
|
<< GetGUIDLow() << ", "
|
||||||
<< GetSession()->GetAccountId() << ", '"
|
<< GetSession()->GetAccountId() << ", '"
|
||||||
<< sql_name << "', "
|
<< sql_name << "', "
|
||||||
@@ -17422,7 +17424,9 @@ void Player::SaveToDB()
|
|||||||
{
|
{
|
||||||
ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << " ";
|
ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << " ";
|
||||||
}
|
}
|
||||||
ss << "')";
|
ss << "',";
|
||||||
|
ss << uint32(GetByteValue(PLAYER_FIELD_BYTES, 2));
|
||||||
|
ss << ")";
|
||||||
|
|
||||||
CharacterDatabase.BeginTransaction();
|
CharacterDatabase.BeginTransaction();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user