Game/Scripting: Add OnPlayerRepop hook
Called when a player presses release when he died (cherrypicked from d550ba73927350c3f79ff6804609cf2f5d368987)
This commit is contained in:
@@ -2294,6 +2294,11 @@ void ScriptMgr::OnQuestStatusChange(Player* player, uint32 questId)
|
||||
FOREACH_SCRIPT(PlayerScript)->OnQuestStatusChange(player, questId);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnPlayerRepop(Player* player)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnPlayerRepop(player);
|
||||
}
|
||||
|
||||
void ScriptMgr::OnMovieComplete(Player* player, uint32 movieId)
|
||||
{
|
||||
FOREACH_SCRIPT(PlayerScript)->OnMovieComplete(player, movieId);
|
||||
|
||||
Reference in New Issue
Block a user