Update 2016_01_22_00_world.sql

This commit is contained in:
Aokromes
2016-01-23 04:38:26 +01:00
parent 044edced9a
commit 5275d31f10
@@ -580,6 +580,7 @@ SET @GO_GRANITE := 191815; -- Granite Boulder
SET @GO_GRANITE2 := 191814; -- Granite Boulder
SET @GUID_GO := 21065; -- 20 required GO
DELETE FROM `gameobject` WHERE guid=21080;
DELETE FROM `gameobject` WHERE `id` IN (@GO_ANVIL1,@GO_ANVIL2,@GO_SNOWDRIFT,@GO_SPEAR,@GO_ARNGRIM,@GO_HORN,@GO_WARG,@GO_GRANITE,@GO_GRANITE2);
INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseId`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
-- Making anvil visible in phase 1 just to be sure it can be seen