Core/Spells: fix build error from previous commit.
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@@ -535,7 +535,7 @@ class spell_warl_haunt : public SpellScriptLoader
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{
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PrepareSpellScript(spell_warl_haunt_SpellScript);
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void HandleEffectHit()
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void HandleOnHit()
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{
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if (Aura* aura = GetHitAura())
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if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
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