Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
--HG-- branch : trunk
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@@ -569,7 +569,7 @@ void InstanceSaveManager::Update()
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{
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// global reset/warning for a certain map
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time_t resetTime = GetResetTimeFor(event.mapid,event.difficulty);
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_ResetOrWarnAll(event.mapid, event.difficulty, event.type != 4, resetTime - now);
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_ResetOrWarnAll(event.mapid, event.difficulty, event.type != 4, uint32(resetTime - now));
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if (event.type != 4)
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{
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// schedule the next warning/reset
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