Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
--HG-- branch : trunk
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@@ -1568,7 +1568,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player *player)
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}
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// Not give XP in case already completed once repeatable quest
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uint32 XP = qReward->XPValue(player) * sWorld.getRate(RATE_XP_QUEST);
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uint32 XP = uint32(qReward->XPValue(player) * sWorld.getRate(RATE_XP_QUEST));
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XP += (5 - group->GetMembersCount()) * reward->reward[index].variableXP;
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