Core/BG: Add map to start zone teleport possible exploit log
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@@ -550,7 +550,7 @@ inline void Battleground::_ProcessJoin(uint32 diff)
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if (dist >= maxDist)
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{
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sLog->outError("BATTLEGROUND: Sending %s back to start location (possible exploit)", plr->GetName());
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sLog->outError("BATTLEGROUND: Sending %s back to start location (map: %u) (possible exploit)", plr->GetName(), GetMapId());
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plr->TeleportTo(GetMapId(), x, y, z, o);
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}
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}
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