[7227] Implement prismatic sockets. Related code cleanups.

Big thanks to TOM_RUS for help in reseach!
    Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-03 19:12:17 -06:00
parent 1c51b382dc
commit 50c82c6660
10 changed files with 134 additions and 42 deletions
+8 -8
View File
@@ -1278,14 +1278,14 @@ struct SpellItemEnchantmentEntry
uint32 amount[3]; // 5-7 m_effectPointsMin[3]
//uint32 amount2[3] // 8-10 m_effectPointsMax[3]
uint32 spellid[3]; // 11-13 m_effectArg[3]
char* description[16]; // 14-30 m_name_lang[16]
//uint32 descriptionFlags; // 31 name flags
uint32 aura_id; // 32 m_itemVisual
uint32 slot; // 33 m_flags
uint32 GemID; // 34 m_src_itemID
uint32 EnchantmentCondition; // 35 m_condition_id
//uint32 requiredSkill; // 36 m_requiredSkillID
//uint32 requiredSkillValue; // 37 m_requiredSkillRank
char* description[16]; // 14-29 m_name_lang[16]
//uint32 descriptionFlags; // 30 name flags
uint32 aura_id; // 31 m_itemVisual
uint32 slot; // 32 m_flags
uint32 GemID; // 33 m_src_itemID
uint32 EnchantmentCondition; // 34 m_condition_id
//uint32 requiredSkill; // 35 m_requiredSkillID
//uint32 requiredSkillValue; // 36 m_requiredSkillRank
};
struct SpellItemEnchantmentConditionEntry