[7227] Implement prismatic sockets. Related code cleanups.

Big thanks to TOM_RUS for help in reseach!
    Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-03 19:12:17 -06:00
parent 1c51b382dc
commit 50c82c6660
10 changed files with 134 additions and 42 deletions
+1
View File
@@ -350,6 +350,7 @@ class Spell
void EffectRedirectThreat(uint32 i);
void EffectActivateRune(uint32 i);
void EffectTitanGrip(uint32 i);
void EffectEnchantItemPrismatic(uint32 i);
Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID = 0, Spell** triggeringContainer = NULL, bool skipCheck = false );
~Spell();