Core: Remove a few silly warnings here and there (and adjust a comment to allow System.cpp to show properly in the nano-editor)

This commit is contained in:
click
2012-06-13 18:38:21 +02:00
parent 5daa540d3a
commit 50bd43661c
3 changed files with 8 additions and 8 deletions
+1 -1
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@@ -54,7 +54,7 @@ class GameObjectAI
virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) {}
virtual void EventInform(uint32 eventId) {}
virtual void EventInform(uint32 /*eventId*/) {}
};
class NullGameObjectAI : public GameObjectAI
+1 -1
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@@ -2691,7 +2691,7 @@ public:
{
PrepareSpellScript(spell_gen_touch_the_nightmare_SpellScript);
void HandleDamageCalc(SpellEffIndex effIndex)
void HandleDamageCalc(SpellEffIndex /*effIndex*/)
{
uint32 bp = GetCaster()->GetMaxHealth() * 0.3f;
SetHitDamage(bp);