*Anonymous enum elimination, part 3

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 07:42:48 -07:00
parent 5441f8d5de
commit 50793d96f3
107 changed files with 174 additions and 180 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "escort_ai.h" #include "escort_ai.h"
enum enum ePoints
{ {
POINT_LAST_POINT = 0xFFFFFF, POINT_LAST_POINT = 0xFFFFFF,
POINT_HOME = 0xFFFFFE POINT_HOME = 0xFFFFFE
+1 -1
View File
@@ -14,7 +14,7 @@ EndScriptData */
const float MAX_PLAYER_DISTANCE = 100.0f; const float MAX_PLAYER_DISTANCE = 100.0f;
enum enum ePoints
{ {
POINT_COMBAT_START = 0xFFFFFF POINT_COMBAT_START = 0xFFFFFF
}; };
+1 -1
View File
@@ -531,7 +531,7 @@ void ScriptedAI::SetCombatMovement(bool bCombatMove)
m_bCombatMovement = bCombatMove; m_bCombatMovement = bCombatMove;
} }
enum enum eNPCs
{ {
NPC_BROODLORD = 12017, NPC_BROODLORD = 12017,
NPC_VOID_REAVER = 19516, NPC_VOID_REAVER = 19516,
+1 -1
View File
@@ -73,7 +73,7 @@
#define GOSSIP_TEXT_FISHING "Fishing" #define GOSSIP_TEXT_FISHING "Fishing"
#define GOSSIP_TEXT_SKINNING "Skinning" #define GOSSIP_TEXT_SKINNING "Skinning"
enum enum eEnums
{ {
// Skill defines // Skill defines
TRADESKILL_ALCHEMY = 1, TRADESKILL_ALCHEMY = 1,
@@ -32,7 +32,7 @@ EndContentData */
## npc_professor_phizzlethorpe ## npc_professor_phizzlethorpe
######*/ ######*/
enum enum eEnums
{ {
SAY_PROGRESS_1 = -1000235, SAY_PROGRESS_1 = -1000235,
SAY_PROGRESS_2 = -1000236, SAY_PROGRESS_2 = -1000236,
@@ -60,7 +60,7 @@ bool GOHello_go_shadowforge_brazier(Player* pPlayer, GameObject* pGo)
## npc_grimstone ## npc_grimstone
######*/ ######*/
enum enum eGrimstone
{ {
NPC_GRIMSTONE = 10096, NPC_GRIMSTONE = 10096,
NPC_THELDREN = 16059, NPC_THELDREN = 16059,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_blackrock_depths.h" #include "def_blackrock_depths.h"
enum enum eEnums
{ {
SPELL_SMELT_DARK_IRON = 14891, SPELL_SMELT_DARK_IRON = 14891,
SPELL_LEARN_SMELT = 14894, SPELL_LEARN_SMELT = 14894,
@@ -77,7 +77,7 @@ bool GossipSelect_boss_gloomrel(Player* pPlayer, Creature* pCreature, uint32 uiS
return true; return true;
} }
enum enum eSpells
{ {
SPELL_SHADOWBOLTVOLLEY = 15245, SPELL_SHADOWBOLTVOLLEY = 15245,
SPELL_IMMOLATE = 12742, SPELL_IMMOLATE = 12742,
@@ -9,7 +9,7 @@
#define FACTION_HOSTILE 754 #define FACTION_HOSTILE 754
#define FACTION_FRIEND 35 #define FACTION_FRIEND 35
enum enum eEnums
{ {
TYPE_RING_OF_LAW = 1, TYPE_RING_OF_LAW = 1,
TYPE_VAULT = 2, TYPE_VAULT = 2,
@@ -34,7 +34,7 @@ update `instance_template` set `script`='instance_blackrock_depths' where `map`=
#define TIMER_TOMBOFTHESEVEN 15000 #define TIMER_TOMBOFTHESEVEN 15000
enum enum eEnums
{ {
MAX_ENCOUNTER = 6, MAX_ENCOUNTER = 6,
@@ -135,7 +135,7 @@ bool GOHello_gilded_brazier(Player* pPlayer, GameObject* pGo)
## npc_ranger_lilatha ## npc_ranger_lilatha
######*/ ######*/
enum enum eEnums
{ {
SAY_START = -1000140, SAY_START = -1000140,
SAY_PROGRESS1 = -1000141, SAY_PROGRESS1 = -1000141,
@@ -33,7 +33,7 @@ EndContentData */
## npc_00x09hl ## npc_00x09hl
######*/ ######*/
enum enum eOOX
{ {
SAY_OOX_START = -1000287, SAY_OOX_START = -1000287,
SAY_OOX_AGGRO1 = -1000288, SAY_OOX_AGGRO1 = -1000288,
@@ -144,7 +144,7 @@ CreatureAI* GetAI_npc_00x09hl(Creature* pCreature)
## npc_rinji ## npc_rinji
######*/ ######*/
enum enum eRinji
{ {
SAY_RIN_FREE = -1000403, //from here SAY_RIN_FREE = -1000403, //from here
SAY_RIN_BY_OUTRUNNER = -1000404, SAY_RIN_BY_OUTRUNNER = -1000404,
@@ -6,7 +6,7 @@
#ifndef DEF_KARAZHAN_H #ifndef DEF_KARAZHAN_H
#define DEF_KARAZHAN_H #define DEF_KARAZHAN_H
enum enum eEnums
{ {
TYPE_ATTUMEN = 1, TYPE_ATTUMEN = 1,
TYPE_MOROES = 2, TYPE_MOROES = 2,
@@ -393,7 +393,7 @@ bool GossipSelect_npc_barnes(Player* pPlayer, Creature* pCreature, uint32 uiSend
# npc_berthold # npc_berthold
####*/ ####*/
enum enum eBerthold
{ {
SPELL_TELEPORT = 39567 SPELL_TELEPORT = 39567
}; };
@@ -46,7 +46,7 @@ static Speech PlayerDeath[]=
{-1585021}, {-1585021},
}; };
enum enum eEnums
{ {
SAY_AGGRO = -1585012, SAY_AGGRO = -1585012,
SAY_DEATH = -1585022, SAY_DEATH = -1585022,
@@ -339,7 +339,7 @@ CreatureAI* GetAI_boss_priestess_delrissa(Creature* pCreature)
return new boss_priestess_delrissaAI(pCreature); return new boss_priestess_delrissaAI(pCreature);
} }
enum enum eHealingPotion
{ {
SPELL_HEALING_POTION = 15503 SPELL_HEALING_POTION = 15503
}; };
@@ -478,7 +478,7 @@ struct TRINITY_DLL_DECL boss_priestess_lackey_commonAI : public ScriptedAI
} }
}; };
enum enum eRogueSpells
{ {
SPELL_KIDNEY_SHOT = 27615, SPELL_KIDNEY_SHOT = 27615,
SPELL_GOUGE = 12540, SPELL_GOUGE = 12540,
@@ -575,7 +575,7 @@ CreatureAI* GetAI_boss_kagani_nightstrike(Creature* pCreature)
return new boss_kagani_nightstrikeAI(pCreature); return new boss_kagani_nightstrikeAI(pCreature);
} }
enum enum eWarlockSpells
{ {
SPELL_IMMOLATE = 44267, SPELL_IMMOLATE = 44267,
SPELL_SHADOW_BOLT = 12471, SPELL_SHADOW_BOLT = 12471,
@@ -665,7 +665,7 @@ CreatureAI* GetAI_ellris_duskhallow(Creature* pCreature)
return new boss_ellris_duskhallowAI(pCreature); return new boss_ellris_duskhallowAI(pCreature);
} }
enum enum eKickDown
{ {
SPELL_KNOCKDOWN = 11428, SPELL_KNOCKDOWN = 11428,
SPELL_SNAP_KICK = 46182 SPELL_SNAP_KICK = 46182
@@ -715,7 +715,7 @@ CreatureAI* GetAI_eramas_brightblaze(Creature* pCreature)
return new boss_eramas_brightblazeAI(pCreature); return new boss_eramas_brightblazeAI(pCreature);
} }
enum enum eMageSpells
{ {
SPELL_POLYMORPH = 13323, SPELL_POLYMORPH = 13323,
SPELL_ICE_BLOCK = 27619, SPELL_ICE_BLOCK = 27619,
@@ -839,7 +839,7 @@ CreatureAI* GetAI_yazzai(Creature* pCreature)
return new boss_yazzaiAI(pCreature); return new boss_yazzaiAI(pCreature);
} }
enum enum eWarriorSpells
{ {
SPELL_INTERCEPT_STUN = 27577, SPELL_INTERCEPT_STUN = 27577,
SPELL_DISARM = 27581, SPELL_DISARM = 27581,
@@ -952,7 +952,7 @@ CreatureAI* GetAI_warlord_salaris(Creature* pCreature)
return new boss_warlord_salarisAI(pCreature); return new boss_warlord_salarisAI(pCreature);
} }
enum enum eHunterSpells
{ {
SPELL_AIMED_SHOT = 44271, SPELL_AIMED_SHOT = 44271,
SPELL_SHOOT = 15620, SPELL_SHOOT = 15620,
@@ -1159,7 +1159,7 @@ CreatureAI* GetAI_apoko(Creature* pCreature)
return new boss_apokoAI(pCreature); return new boss_apokoAI(pCreature);
} }
enum enum eEngineerSpells
{ {
SPELL_GOBLIN_DRAGON_GUN = 44272, SPELL_GOBLIN_DRAGON_GUN = 44272,
SPELL_ROCKET_LAUNCH = 44137, SPELL_ROCKET_LAUNCH = 44137,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_magisters_terrace.h" #include "def_magisters_terrace.h"
enum enum eEnums
{ {
SAY_AGGRO = -1585007, SAY_AGGRO = -1585007,
SAY_ENERGY = -1585008, SAY_ENERGY = -1585008,
@@ -31,7 +31,7 @@ EndContentData */
## npc_kalecgos ## npc_kalecgos
######*/ ######*/
enum enum eEnums
{ {
SPELL_TRANSFORM_TO_KAEL = 44670, SPELL_TRANSFORM_TO_KAEL = 44670,
SPELL_ORB_KILL_CREDIT = 46307, SPELL_ORB_KILL_CREDIT = 46307,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_molten_core.h" #include "def_molten_core.h"
enum enum eEnums
{ {
SPELL_MAGMASPLASH = 13879, SPELL_MAGMASPLASH = 13879,
SPELL_PYROBLAST = 20228, SPELL_PYROBLAST = 20228,
@@ -27,7 +27,7 @@
#define GCD_CAST 1 #define GCD_CAST 1
enum enum eDeathKnightSpells
{ {
SPELL_SOUL_PRISON_CHAIN_SELF = 54612, SPELL_SOUL_PRISON_CHAIN_SELF = 54612,
SPELL_SOUL_PRISON_CHAIN = 54613, SPELL_SOUL_PRISON_CHAIN = 54613,
@@ -311,7 +311,7 @@ bool GOHello_go_acherus_soul_prison(Player* pPlayer, GameObject* pGo)
#define GOSSIP_ACCEPT_DUEL "I challenge you, death knight!" #define GOSSIP_ACCEPT_DUEL "I challenge you, death knight!"
enum enum eDuelEnums
{ {
SAY_DUEL_A = -1609080, SAY_DUEL_A = -1609080,
SAY_DUEL_B = -1609081, SAY_DUEL_B = -1609081,
@@ -566,7 +566,7 @@ CreatureAI* GetAI_npc_dark_rider_of_acherus(Creature* pCreature)
## npc_salanar_the_horseman ## npc_salanar_the_horseman
######*/ ######*/
enum enum eSalanar
{ {
REALM_OF_SHADOWS = 52693, REALM_OF_SHADOWS = 52693,
EFFECT_STOLEN_HORSE = 52263, EFFECT_STOLEN_HORSE = 52263,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
SAY_AGGRO = -1189019, SAY_AGGRO = -1189019,
SAY_SPECIALAE = -1189020, SAY_SPECIALAE = -1189020,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
SAY_AGGRO = -1189016, SAY_AGGRO = -1189016,
SAY_HEALTH = -1189017, SAY_HEALTH = -1189017,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eSpells
{ {
SPELL_CURSEOFBLOOD = 8282, SPELL_CURSEOFBLOOD = 8282,
SPELL_DISPELMAGIC = 15090, SPELL_DISPELMAGIC = 15090,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
SAY_AGGRO = -1189021, SAY_AGGRO = -1189021,
SPELL_SUMMONSCARLETHOUND = 17164, SPELL_SUMMONSCARLETHOUND = 17164,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_scarlet_monastery.h" #include "def_scarlet_monastery.h"
enum enum eEnums
{ {
SAY_AGGRO = -1189011, SAY_AGGRO = -1189011,
SAY_HEALTH1 = -1189012, SAY_HEALTH1 = -1189012,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_scarlet_monastery.h" #include "def_scarlet_monastery.h"
enum enum eEnums
{ {
//Mograine says //Mograine says
SAY_MO_AGGRO = -1189005, SAY_MO_AGGRO = -1189005,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_scholomance.h" #include "def_scholomance.h"
enum enum eEnums
{ {
EMOTE_GENERIC_FRENZY_KILL = -1000001, EMOTE_GENERIC_FRENZY_KILL = -1000001,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
EMOTE_GENERIC_FRENZY_KILL = -1000001, EMOTE_GENERIC_FRENZY_KILL = -1000001,
@@ -26,7 +26,7 @@ EndScriptData */
#define MAX_ENCOUNTER 4 #define MAX_ENCOUNTER 4
enum enum eEnums
{ {
SAY_BOSS_DIE_AD = -1033007, SAY_BOSS_DIE_AD = -1033007,
SAY_BOSS_DIE_AS = -1033008, SAY_BOSS_DIE_AS = -1033008,
@@ -33,7 +33,7 @@ EndContentData */
## npc_shadowfang_prisoner ## npc_shadowfang_prisoner
######*/ ######*/
enum enum eEnums
{ {
SAY_FREE_AS = -1033000, SAY_FREE_AS = -1033000,
SAY_OPEN_DOOR_AS = -1033001, SAY_OPEN_DOOR_AS = -1033001,
@@ -92,7 +92,7 @@ bool GossipSelect_npc_astor_hadren(Player* pPlayer, Creature* pCreature, uint32
## npc_deathstalker_erland ## npc_deathstalker_erland
######*/ ######*/
enum enum eErland
{ {
SAY_QUESTACCEPT = -1000335, SAY_QUESTACCEPT = -1000335,
SAY_START = -1000336, SAY_START = -1000336,
@@ -64,7 +64,7 @@ bool GossipSelect_npc_archmage_malin(Player* pPlayer, Creature* pCreature, uint3
## npc_bartleby ## npc_bartleby
######*/ ######*/
enum enum eBartleby
{ {
FACTION_ENEMY = 168, FACTION_ENEMY = 168,
QUEST_BEAT = 1640 QUEST_BEAT = 1640
@@ -129,7 +129,7 @@ CreatureAI* GetAI_npc_bartleby(Creature* pCreature)
## npc_dashel_stonefist ## npc_dashel_stonefist
######*/ ######*/
enum enum eDashel
{ {
QUEST_MISSING_DIPLO_PT8 = 1447, QUEST_MISSING_DIPLO_PT8 = 1447,
FACTION_HOSTILE = 168 FACTION_HOSTILE = 168
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
//Dathrohan spells //Dathrohan spells
SPELL_CRUSADERSHAMMER = 17286, //AOE stun SPELL_CRUSADERSHAMMER = 17286, //AOE stun
@@ -166,7 +166,7 @@ CreatureAI* GetAI_mob_restless_soul(Creature* pCreature)
## mobs_spectral_ghostly_citizen ## mobs_spectral_ghostly_citizen
######*/ ######*/
enum enum eGhostlyCitizenSpells
{ {
SPELL_HAUNTING_PHANTOM = 16336, SPELL_HAUNTING_PHANTOM = 16336,
SPELL_SLAP = 6754 SPELL_SLAP = 6754
@@ -33,7 +33,7 @@ EndContentData */
## npc_calvin_montague ## npc_calvin_montague
######*/ ######*/
enum enum eCalvin
{ {
SAY_COMPLETE = -1000431, SAY_COMPLETE = -1000431,
SPELL_DRINK = 2639, // possibly not correct spell (but iconId is correct) SPELL_DRINK = 2639, // possibly not correct spell (but iconId is correct)
@@ -148,7 +148,7 @@ bool QuestAccept_npc_calvin_montague(Player* pPlayer, Creature* pCreature, Quest
## go_mausoleum_trigger ## go_mausoleum_trigger
######*/ ######*/
enum enum eMausoleum
{ {
QUEST_ULAG = 1819, QUEST_ULAG = 1819,
NPC_ULAG = 6390, NPC_ULAG = 6390,
@@ -95,7 +95,7 @@ bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreatur
## npc_myranda_the_hag ## npc_myranda_the_hag
######*/ ######*/
enum enum eMyranda
{ {
QUEST_SUBTERFUGE = 5862, QUEST_SUBTERFUGE = 5862,
QUEST_IN_DREAMS = 5944, QUEST_IN_DREAMS = 5944,
@@ -33,7 +33,7 @@ EndContentData */
## npc_tapoke_slim_jahn ## npc_tapoke_slim_jahn
######*/ ######*/
enum enum eTapokeSlim
{ {
QUEST_MISSING_DIPLO_PT11 = 1249, QUEST_MISSING_DIPLO_PT11 = 1249,
FACTION_ENEMY = 168, FACTION_ENEMY = 168,
@@ -37,7 +37,7 @@ bool GOHello_go_gong_of_bethekk(Player* pPlayer, GameObject* pGo)
return false; return false;
} }
enum enum eEnums
{ {
SAY_AGGRO = -1309011, SAY_AGGRO = -1309011,
SAY_FEAST_PANTHER = -1309012, SAY_FEAST_PANTHER = -1309012,
@@ -5,7 +5,7 @@
#ifndef DEF_ZULGURUB_H #ifndef DEF_ZULGURUB_H
#define DEF_ZULGURUB_H #define DEF_ZULGURUB_H
enum enum eEnums
{ {
MAX_ENCOUNTERS = 8, MAX_ENCOUNTERS = 8,
@@ -35,7 +35,7 @@ EndScriptData */
// Functions with Handled Function marked above them are functions that are called automatically by the core // Functions with Handled Function marked above them are functions that are called automatically by the core
// Functions that are marked Custom Function are functions I've created to simplify code // Functions that are marked Custom Function are functions I've created to simplify code
enum enum eEnums
{ {
//List of text id's. The text is stored in database, also in a localized version //List of text id's. The text is stored in database, also in a localized version
//(if translation not exist for the textId, default english text will be used) //(if translation not exist for the textId, default english text will be used)
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "escort_ai.h" #include "escort_ai.h"
enum enum eEnums
{ {
NPC_FELBOAR = 21878, NPC_FELBOAR = 21878,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include <cstring> #include <cstring>
enum enum eEnums
{ {
SPELL_POLYMORPH = 12826, SPELL_POLYMORPH = 12826,
SPELL_MARK_OF_THE_WILD = 26990, SPELL_MARK_OF_THE_WILD = 26990,
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
enum enum eSay
{ {
SAY_HI = -1999925 SAY_HI = -1999925
}; };
@@ -164,7 +164,7 @@ CreatureAI* GetAI_npc_draenei_survivor(Creature* pCreature)
## npc_engineer_spark_overgrind ## npc_engineer_spark_overgrind
######*/ ######*/
enum enum eOvergrind
{ {
SAY_TEXT = -1000256, SAY_TEXT = -1000256,
SAY_EMOTE = -1000257, SAY_EMOTE = -1000257,
@@ -307,7 +307,7 @@ CreatureAI* GetAI_npc_injured_draenei(Creature* pCreature)
## npc_magwin ## npc_magwin
######*/ ######*/
enum enum eMagwin
{ {
SAY_START = -1000111, SAY_START = -1000111,
SAY_AGGRO = -1000112, SAY_AGGRO = -1000112,
@@ -378,7 +378,7 @@ CreatureAI* GetAI_npc_magwinAI(Creature* pCreature)
## npc_geezle ## npc_geezle
######*/ ######*/
enum enum eGeezle
{ {
QUEST_TREES_COMPANY = 9531, QUEST_TREES_COMPANY = 9531,
@@ -537,7 +537,7 @@ CreatureAI* GetAI_npc_geezleAI(Creature* pCreature)
## mob_nestlewood_owlkin ## mob_nestlewood_owlkin
######*/ ######*/
enum enum eOwlkin
{ {
SPELL_INOCULATE_OWLKIN = 29528, SPELL_INOCULATE_OWLKIN = 29528,
ENTRY_OWLKIN = 16518, ENTRY_OWLKIN = 16518,
@@ -5,7 +5,7 @@
#ifndef DEF_BFD_H #ifndef DEF_BFD_H
#define DEF_BFD_H #define DEF_BFD_H
enum enum eEnums
{ {
DATA_SHRINE1 = 1, DATA_SHRINE1 = 1,
DATA_SHRINE2 = 2, DATA_SHRINE2 = 2,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_dark_portal.h" #include "def_dark_portal.h"
enum enum eEnums
{ {
SAY_ENTER = -1269012, SAY_ENTER = -1269012,
SAY_AGGRO = -1269013, SAY_AGGRO = -1269013,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_dark_portal.h" #include "def_dark_portal.h"
enum enum eEnums
{ {
SAY_ENTER = -1269006, SAY_ENTER = -1269006,
SAY_AGGRO = -1269007, SAY_AGGRO = -1269007,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_dark_portal.h" #include "def_dark_portal.h"
enum enum eEnums
{ {
SAY_ENTER = -1269000, SAY_ENTER = -1269000,
SAY_AGGRO = -1269001, SAY_AGGRO = -1269001,
@@ -7,7 +7,7 @@
#define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy" #define ERROR_INST_DATA "TSCR: Instance data not set properly for Mount Hyjal. Encounters will be buggy"
enum enum eEnums
{ {
WORLD_STATE_WAVES = 2842, WORLD_STATE_WAVES = 2842,
WORLD_STATE_ENEMY = 2453, WORLD_STATE_ENEMY = 2453,
@@ -25,7 +25,7 @@ EndScriptData */
#include "def_hyjal.h" #include "def_hyjal.h"
#include "hyjal_trash.h" #include "hyjal_trash.h"
enum enum eEnums
{ {
MAX_ENCOUNTER = 5, MAX_ENCOUNTER = 5,
@@ -35,7 +35,7 @@ EndContentData */
# npc_kerlonian # npc_kerlonian
####*/ ####*/
enum enum eKerlonian
{ {
SAY_KER_START = -1000434, SAY_KER_START = -1000434,
@@ -172,7 +172,7 @@ bool QuestAccept_npc_kerlonian(Player* pPlayer, Creature* pCreature, const Quest
# npc_prospector_remtravel # npc_prospector_remtravel
####*/ ####*/
enum enum eRemtravel
{ {
SAY_REM_START = -1000415, // signed for 4966 SAY_REM_START = -1000415, // signed for 4966
SAY_REM_AGGRO = -1000427, // signed for 9999 SAY_REM_AGGRO = -1000427, // signed for 9999
@@ -299,7 +299,7 @@ bool QuestAccept_npc_prospector_remtravel(Player* pPlayer, Creature* pCreature,
# npc_threshwackonator # npc_threshwackonator
####*/ ####*/
enum enum eThreshwackonator
{ {
EMOTE_START = -1000413, //signed for 4966 EMOTE_START = -1000413, //signed for 4966
SAY_AT_CLOSE = -1000414, //signed for 4966 SAY_AT_CLOSE = -1000414, //signed for 4966
@@ -27,7 +27,7 @@ EndContentData */
#include "precompiled.h" #include "precompiled.h"
enum enum eDyingKodo
{ {
// signed for 9999 // signed for 9999
SAY_SMEED_HOME_1 = -1000428, SAY_SMEED_HOME_1 = -1000428,
@@ -37,7 +37,7 @@ EndContentData */
## mobs_risen_husk_spirit ## mobs_risen_husk_spirit
######*/ ######*/
enum enum eHuskSpirit
{ {
QUEST_WHATS_HAUNTING_WITCH_HILL = 11180, QUEST_WHATS_HAUNTING_WITCH_HILL = 11180,
SPELL_SUMMON_RESTLESS_APPARITION = 42511, SPELL_SUMMON_RESTLESS_APPARITION = 42511,
@@ -121,7 +121,7 @@ bool GossipHello_npc_restless_apparition(Player* pPlayer, Creature* pCreature)
## npc_deserter_agitator ## npc_deserter_agitator
######*/ ######*/
enum enum eAgitator
{ {
QUEST_TRAITORS_AMONG_US = 11126, QUEST_TRAITORS_AMONG_US = 11126,
FACTION_THER_DESERTER = 1883 FACTION_THER_DESERTER = 1883
@@ -159,7 +159,7 @@ bool GossipHello_npc_deserter_agitator(Player* pPlayer, Creature* pCreature)
## npc_lady_jaina_proudmoore ## npc_lady_jaina_proudmoore
######*/ ######*/
enum enum eLadyJaina
{ {
QUEST_JAINAS_AUTOGRAPH = 558, QUEST_JAINAS_AUTOGRAPH = 558,
SPELL_JAINAS_AUTOGRAPH = 23122 SPELL_JAINAS_AUTOGRAPH = 23122
@@ -194,7 +194,7 @@ bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature
## npc_nat_pagle ## npc_nat_pagle
######*/ ######*/
enum enum eNatPagle
{ {
QUEST_NATS_MEASURING_TAPE = 8227 QUEST_NATS_MEASURING_TAPE = 8227
}; };
@@ -227,7 +227,7 @@ bool GossipSelect_npc_nat_pagle(Player* pPlayer, Creature* pCreature, uint32 uiS
## npc_private_hendel ## npc_private_hendel
######*/ ######*/
enum enum eHendel
{ {
// looks like all this text ids are wrong. // looks like all this text ids are wrong.
SAY_PROGRESS_1_TER = -1000411, // signed for 3568 SAY_PROGRESS_1_TER = -1000411, // signed for 3568
@@ -58,7 +58,7 @@ bool GossipSelect_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature, ui
## npc_oox22fe ## npc_oox22fe
######*/ ######*/
enum enum eOOX
{ {
//signed for 7806 //signed for 7806
SAY_OOX_START = -1000287, SAY_OOX_START = -1000287,
@@ -36,7 +36,7 @@ EndContentData */
## npc_bunthen_plainswind ## npc_bunthen_plainswind
######*/ ######*/
enum enum eBunthen
{ {
QUEST_SEA_LION_HORDE = 30, QUEST_SEA_LION_HORDE = 30,
QUEST_SEA_LION_ALLY = 272, QUEST_SEA_LION_ALLY = 272,
@@ -61,7 +61,7 @@ bool GossipSelect_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature, uin
# npc_kyle_frenzied # npc_kyle_frenzied
######*/ ######*/
enum enum eKyleFrenzied
{ {
//emote signed for 7780 but propably thats wrong id. //emote signed for 7780 but propably thats wrong id.
EMOTE_SEE_LUNCH = -1000407, EMOTE_SEE_LUNCH = -1000407,
@@ -69,7 +69,7 @@ bool GossipSelect_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature, uint
## npc_shenthul ## npc_shenthul
######*/ ######*/
enum enum eShenthul
{ {
QUEST_SHATTERED_SALUTE = 2460 QUEST_SHATTERED_SALUTE = 2460
}; };
@@ -31,7 +31,7 @@ EndContentData */
# npc_henry_stern # npc_henry_stern
####*/ ####*/
enum enum eEnums
{ {
SPELL_GOLDTHORN_TEA = 13028, SPELL_GOLDTHORN_TEA = 13028,
SPELL_TEACHING_GOLDTHORN_TEA = 13029, SPELL_TEACHING_GOLDTHORN_TEA = 13029,
@@ -204,7 +204,7 @@ bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature,
/*#### /*####
# quest_a_pawn_on_the_eternal_board (Defines) # quest_a_pawn_on_the_eternal_board (Defines)
####*/ ####*/
enum enum eEternalBoard
{ {
QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519, QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
@@ -80,7 +80,7 @@ bool GossipSelect_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature, uint
## npc_kaya_flathoof ## npc_kaya_flathoof
######*/ ######*/
enum enum eKaya
{ {
FACTION_ESCORTEE_H = 775, FACTION_ESCORTEE_H = 775,
@@ -341,7 +341,7 @@ bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCre
## npc_OOX17 ## npc_OOX17
######*/ ######*/
enum enum eEnums
{ {
//texts are signed for 7806 //texts are signed for 7806
SAY_OOX_START = -1000287, SAY_OOX_START = -1000287,
@@ -32,7 +32,7 @@ EndContentData */
# npc_mist # npc_mist
####*/ ####*/
enum enum eMist
{ {
SAY_AT_HOME = -1000411, SAY_AT_HOME = -1000411,
EMOTE_AT_HOME = -1000412, EMOTE_AT_HOME = -1000412,
@@ -39,7 +39,7 @@ EndContentData */
#define GOSSIP_CORPSE "Examine corpse in detail..." #define GOSSIP_CORPSE "Examine corpse in detail..."
enum enum eQuests
{ {
QUEST_LOST_IN_BATTLE = 4921 QUEST_LOST_IN_BATTLE = 4921
}; };
@@ -67,7 +67,7 @@ bool GossipSelect_npc_beaten_corpse(Player* pPlayer, Creature* pCreature, uint32
# npc_gilthares # npc_gilthares
######*/ ######*/
enum eEnums enum eGilthares
{ {
SAY_GIL_START = -1000370, SAY_GIL_START = -1000370,
SAY_GIL_AT_LAST = -1000371, SAY_GIL_AT_LAST = -1000371,
@@ -190,7 +190,7 @@ bool GossipSelect_npc_sputtervalve(Player* pPlayer, Creature* pCreature, uint32
## npc_taskmaster_fizzule ## npc_taskmaster_fizzule
######*/ ######*/
enum enum eEnums
{ {
FACTION_FRIENDLY_F = 35, FACTION_FRIENDLY_F = 35,
SPELL_FLARE = 10113, SPELL_FLARE = 10113,
@@ -499,7 +499,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature* pCreature)
## npc_wizzlecrank_shredder ## npc_wizzlecrank_shredder
#####*/ #####*/
enum enum eEnums_Wizzlecrank
{ {
SAY_START = -1000272, SAY_START = -1000272,
SAY_STARTUP1 = -1000273, SAY_STARTUP1 = -1000273,
@@ -35,7 +35,7 @@ EndContentData */
# npc_kanati # npc_kanati
######*/ ######*/
enum enum eKanati
{ {
SAY_KAN_START = -1000410, SAY_KAN_START = -1000410,
@@ -99,7 +99,7 @@ bool QuestAccept_npc_kanati(Player* pPlayer, Creature* pCreature, const Quest* p
# npc_lakota_windsong # npc_lakota_windsong
######*/ ######*/
enum enum eLakota
{ {
SAY_LAKO_START = -1000365, SAY_LAKO_START = -1000365,
SAY_LAKO_LOOK_OUT = -1000366, SAY_LAKO_LOOK_OUT = -1000366,
@@ -186,7 +186,7 @@ bool QuestAccept_npc_lakota_windsong(Player* pPlayer, Creature* pCreature, const
# npc_paoka_swiftmountain # npc_paoka_swiftmountain
######*/ ######*/
enum enum ePacka
{ {
SAY_START = -1000147, SAY_START = -1000147,
SAY_WYVERN = -1000148, SAY_WYVERN = -1000148,
@@ -261,7 +261,7 @@ bool QuestAccept_npc_paoka_swiftmountain(Player* pPlayer, Creature* pCreature, c
#define GOSSIP_P "Please tell me the Phrase.." #define GOSSIP_P "Please tell me the Phrase.."
enum enum ePlucky
{ {
FACTION_FRIENDLY = 35, FACTION_FRIENDLY = 35,
QUEST_SCOOP = 1950, QUEST_SCOOP = 1950,
@@ -138,7 +138,7 @@ CreatureAI* GetAI_npc_ame(Creature* pCreature)
# npc_ringo # npc_ringo
####*/ ####*/
enum enum eRingo
{ {
SAY_RIN_START_1 = -1000416, SAY_RIN_START_1 = -1000416,
SAY_RIN_START_2 = -1000417, SAY_RIN_START_2 = -1000417,
@@ -5,7 +5,7 @@
#ifndef DEF_WAILING_CAVERNS_H #ifndef DEF_WAILING_CAVERNS_H
#define DEF_WAILING_CAVERNS_H #define DEF_WAILING_CAVERNS_H
enum enum eEnums
{ {
TYPE_LORD_COBRAHN = 1, TYPE_LORD_COBRAHN = 1,
TYPE_LORD_PYTHAS = 2, TYPE_LORD_PYTHAS = 2,
@@ -32,7 +32,7 @@ EndContentData */
## npc_disciple_of_naralex ## npc_disciple_of_naralex
######*/ ######*/
enum enum eEnums
{ {
//say //say
SAY_MAKE_PREPARATIONS = -1043001, SAY_MAKE_PREPARATIONS = -1043001,
@@ -38,7 +38,7 @@ EndContentData */
#define GOSSIP_ITEM_GO_ON "Go on." #define GOSSIP_ITEM_GO_ON "Go on."
#define GOSSIP_ITEM_TELL_ME "Tell me what's going on out here, Fizzcrank." #define GOSSIP_ITEM_TELL_ME "Tell me what's going on out here, Fizzcrank."
enum enum eFizzcrank
{ {
GOSSIP_TEXTID_FIZZCRANK1 = 12456, GOSSIP_TEXTID_FIZZCRANK1 = 12456,
GOSSIP_TEXTID_FIZZCRANK2 = 12457, GOSSIP_TEXTID_FIZZCRANK2 = 12457,
@@ -116,7 +116,7 @@ bool GossipSelect_npc_fizzcrank_fullthrottle(Player* pPlayer, Creature* pCreatur
#define GOSSIP_ITEM_FREE_FLIGHT "I'd like passage to the Transitus Shield." #define GOSSIP_ITEM_FREE_FLIGHT "I'd like passage to the Transitus Shield."
#define GOSSIP_ITEM_FLIGHT "May I use a drake to fly elsewhere?" #define GOSSIP_ITEM_FLIGHT "May I use a drake to fly elsewhere?"
enum enum eSurristrasz
{ {
SPELL_ABMER_TO_COLDARRA = 46064 SPELL_ABMER_TO_COLDARRA = 46064
}; };
@@ -158,7 +158,7 @@ bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature* pCreature, uint32 u
#define GOSSIP_ITEM_TELEPORT "Teleport me to Amber Ledge, please." #define GOSSIP_ITEM_TELEPORT "Teleport me to Amber Ledge, please."
enum enum eTiare
{ {
SPELL_TELEPORT_COLDARRA = 50135 SPELL_TELEPORT_COLDARRA = 50135
}; };
@@ -184,7 +184,7 @@ bool GossipSelect_npc_tiare(Player* pPlayer, Creature* pCreature, uint32 uiSende
## npc_sinkhole_kill_credit ## npc_sinkhole_kill_credit
######*/ ######*/
enum enum eSinkhole
{ {
SPELL_SET_CART = 46797, SPELL_SET_CART = 46797,
SPELL_EXPLODE_CART = 46799, SPELL_EXPLODE_CART = 46799,
@@ -330,7 +330,7 @@ CreatureAI* GetAI_npc_khunok_the_behemoth(Creature* pCreature)
## npc_keristrasza ## npc_keristrasza
######*/ ######*/
enum enum eKeristrasza
{ {
SPELL_TELEPORT_TO_SARAGOSA = 46772 SPELL_TELEPORT_TO_SARAGOSA = 46772
}; };
@@ -367,7 +367,7 @@ bool GossipSelect_npc_keristrasza(Player* pPlayer, Creature* pCreature, uint32 u
#define GOSSIP_ITEM_C_1 "I... I think so..." #define GOSSIP_ITEM_C_1 "I... I think so..."
enum enum eCorastrasza
{ {
SPELL_SUMMON_WYRMREST_SKYTALON = 61240, SPELL_SUMMON_WYRMREST_SKYTALON = 61240,
SPELL_WYRMREST_SKYTALON_RIDE_PERIODIC = 61244, SPELL_WYRMREST_SKYTALON_RIDE_PERIODIC = 61244,
@@ -410,15 +410,11 @@ bool GossipSelect_npc_corastrasza(Player* pPlayer, Creature* pCreature, uint32 u
#define GOSSIP_ITEM_I "<Search corpse for Issliruk's Totem.>" #define GOSSIP_ITEM_I "<Search corpse for Issliruk's Totem.>"
enum enum eIruk
{ {
QUEST_SPIRITS_WATCH_OVER_US = 11961, QUEST_SPIRITS_WATCH_OVER_US = 11961,
SPELL_CREATURE_TOTEM_OF_ISSLIRUK = 46816, SPELL_CREATURE_TOTEM_OF_ISSLIRUK = 46816,
GOSSIP_TEXT_I = 12585 GOSSIP_TEXT_I = 12585
}; };
bool GossipHello_npc_iruk(Player* pPlayer, Creature* pCreature) bool GossipHello_npc_iruk(Player* pPlayer, Creature* pCreature)
@@ -27,7 +27,7 @@ EndContentData */
#include "precompiled.h" #include "precompiled.h"
enum enum eEnums
{ {
QUEST_RETURN_TO_AG_A = 12499, QUEST_RETURN_TO_AG_A = 12499,
QUEST_RETURN_TO_AG_H = 12500, QUEST_RETURN_TO_AG_H = 12500,
@@ -33,7 +33,7 @@ EndContentData */
#define GOSSIP_ITEM4 "Who was this stranger?" #define GOSSIP_ITEM4 "Who was this stranger?"
#define GOSSIP_ITEM5 "Thank you, Kodian. I'll do what I can." #define GOSSIP_ITEM5 "Thank you, Kodian. I'll do what I can."
enum enum eEnums
{ {
GOSSIP_TEXTID_ORSONN1 = 12793, GOSSIP_TEXTID_ORSONN1 = 12793,
GOSSIP_TEXTID_ORSONN2 = 12794, GOSSIP_TEXTID_ORSONN2 = 12794,
@@ -149,7 +149,7 @@ CreatureAI* GetAI_npc_apothecary_hanes(Creature* pCreature)
## npc_plaguehound_tracker ## npc_plaguehound_tracker
######*/ ######*/
enum enum ePlaguehound
{ {
QUEST_SNIFF_OUT_ENEMY = 11253 QUEST_SNIFF_OUT_ENEMY = 11253
}; };
@@ -211,7 +211,7 @@ CreatureAI* GetAI_npc_plaguehound_tracker(Creature* pCreature)
#define GOSSIP_RAZAEL_REPORT "High Executor Anselm wants a report on the situation." #define GOSSIP_RAZAEL_REPORT "High Executor Anselm wants a report on the situation."
#define GOSSIP_LYANA_REPORT "High Executor Anselm requests your report." #define GOSSIP_LYANA_REPORT "High Executor Anselm requests your report."
enum enum eRazael
{ {
QUEST_REPORTS_FROM_THE_FIELD = 11221, QUEST_REPORTS_FROM_THE_FIELD = 11221,
NPC_RAZAEL = 23998, NPC_RAZAEL = 23998,
@@ -39,7 +39,7 @@ EndContentData */
#define GOSSIP_ARETE_ITEM6 "Let's finish this!" #define GOSSIP_ARETE_ITEM6 "Let's finish this!"
#define GOSSIP_ARETE_ITEM7 "That's quite a tale, Lord-Commander." #define GOSSIP_ARETE_ITEM7 "That's quite a tale, Lord-Commander."
enum enum eArete
{ {
GOSSIP_TEXTID_ARETE1 = 13525, GOSSIP_TEXTID_ARETE1 = 13525,
GOSSIP_TEXTID_ARETE2 = 13526, GOSSIP_TEXTID_ARETE2 = 13526,
@@ -57,7 +57,7 @@ const MinionData minionData[] =
{0, 0,} {0, 0,}
}; };
enum enum eEnums
{ {
GO_HORSEMEN_CHEST_HERO = 193426, GO_HORSEMEN_CHEST_HERO = 193426,
GO_HORSEMEN_CHEST = 181366, //four horsemen event, DoRespawnGameObject() when event == DONE GO_HORSEMEN_CHEST = 181366, //four horsemen event, DoRespawnGameObject() when event == DONE
@@ -26,7 +26,7 @@ EndScriptData */
bool DeadChaoticRift; // needed for achievement: Chaos Theory(2037) bool DeadChaoticRift; // needed for achievement: Chaos Theory(2037)
enum enum eEnums
{ {
ACHIEVEMENT_CHAOS_THEORY = 2037, ACHIEVEMENT_CHAOS_THEORY = 2037,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "def_nexus.h"
enum enum eEnums
{ {
CONTAINMENT_SPHERES = 3, CONTAINMENT_SPHERES = 3,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "def_nexus.h"
enum enum eEnums
{ {
//Spells //Spells
SPELL_ICE_NOVA_N = 47772, SPELL_ICE_NOVA_N = 47772,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_nexus.h" #include "def_nexus.h"
enum enum eEnums
{ {
//Spells //Spells
SPELL_CRYSTAL_SPIKES_N = 47958, //Don't work, using walkaround SPELL_CRYSTAL_SPIKES_N = 47958, //Don't work, using walkaround
@@ -1,7 +1,7 @@
#ifndef DEF_NEXUS_H #ifndef DEF_NEXUS_H
#define DEF_NEXUS_H #define DEF_NEXUS_H
enum enum eEnums
{ {
DATA_MAGUS_TELESTRA_EVENT, DATA_MAGUS_TELESTRA_EVENT,
DATA_ANOMALUS_EVENT, DATA_ANOMALUS_EVENT,
@@ -1,7 +1,7 @@
#ifndef DEF_OBSIDIAN_SANCTUM_H #ifndef DEF_OBSIDIAN_SANCTUM_H
#define DEF_OBSIDIAN_SANCTUM_H #define DEF_OBSIDIAN_SANCTUM_H
enum enum eEnums
{ {
TYPE_SARTHARION_EVENT = 1, TYPE_SARTHARION_EVENT = 1,
@@ -37,7 +37,7 @@ EndContentData */
#define GOSSIP_ITEM1 "I am ready to travel to your village now." #define GOSSIP_ITEM1 "I am ready to travel to your village now."
enum enum eRainspeaker
{ {
SAY_START_IRO = -1571000, SAY_START_IRO = -1571000,
SAY_QUEST_ACCEPT_IRO = -1571001, SAY_QUEST_ACCEPT_IRO = -1571001,
@@ -168,7 +168,7 @@ CreatureAI* GetAI_npc_injured_rainspeaker_oracle(Creature* pCreature)
#define GOSSIP_VEKJIK_ITEM1 "Shaman Vekjik, I have spoken with the big-tongues and they desire peace. I have brought this offering on their behalf." #define GOSSIP_VEKJIK_ITEM1 "Shaman Vekjik, I have spoken with the big-tongues and they desire peace. I have brought this offering on their behalf."
#define GOSSIP_VEKJIK_ITEM2 "No no... I had no intentions of betraying your people. I was only defending myself. it was all a misunderstanding." #define GOSSIP_VEKJIK_ITEM2 "No no... I had no intentions of betraying your people. I was only defending myself. it was all a misunderstanding."
enum enum eVekjik
{ {
GOSSIP_TEXTID_VEKJIK1 = 13137, GOSSIP_TEXTID_VEKJIK1 = 13137,
GOSSIP_TEXTID_VEKJIK2 = 13138, GOSSIP_TEXTID_VEKJIK2 = 13138,
@@ -224,7 +224,7 @@ bool GossipSelect_npc_vekjik(Player* pPlayer, Creature* pCreature, uint32 uiSend
#define GOSSIP_ITEM_AOF2 "You can trust me. I am no friend of the Lich King." #define GOSSIP_ITEM_AOF2 "You can trust me. I am no friend of the Lich King."
#define GOSSIP_ITEM_AOF3 "I will not fail." #define GOSSIP_ITEM_AOF3 "I will not fail."
enum enum eFreya
{ {
QUEST_FREYA_PACT = 12621, QUEST_FREYA_PACT = 12621,
@@ -24,7 +24,7 @@
#define SAY_AGGRO -1571003 #define SAY_AGGRO -1571003
#define GOSSIP_AGNETTA "Skip the warmup, sister... or are you too scared to face soemeone your own size?" #define GOSSIP_AGNETTA "Skip the warmup, sister... or are you too scared to face soemeone your own size?"
enum enum eAgnetta
{ {
QUEST_ITS_THAT_YOUR_GOBLIN = 12969, QUEST_ITS_THAT_YOUR_GOBLIN = 12969,
FACTION_HOSTILE_AT1 = 45 FACTION_HOSTILE_AT1 = 45
@@ -76,7 +76,7 @@ bool GossipSelect_npc_agnetta_tyrsdottar(Player* pPlayer, Creature* pCreature, u
#define GOSSIP_ITEM2 "I'm sorry that I didn't get here sooner. What happened?" #define GOSSIP_ITEM2 "I'm sorry that I didn't get here sooner. What happened?"
#define GOSSIP_ITEM3 "I'll go get some help. Hang in there." #define GOSSIP_ITEM3 "I'll go get some help. Hang in there."
enum enum eFrostbornScout
{ {
QUEST_MISSING_SCOUTS = 12864 QUEST_MISSING_SCOUTS = 12864
}; };
@@ -124,7 +124,7 @@ bool GossipSelect_npc_frostborn_scout(Player* pPlayer, Creature* pCreature, uint
#define GOSSIP_SN2 "He did more than that, Thorim. He controls Ulduar now." #define GOSSIP_SN2 "He did more than that, Thorim. He controls Ulduar now."
#define GOSSIP_SN3 "It needn't end this way." #define GOSSIP_SN3 "It needn't end this way."
enum enum eThorim
{ {
QUEST_SIBLING_RIVALRY = 13064, QUEST_SIBLING_RIVALRY = 13064,
NPC_THORIM = 29445, NPC_THORIM = 29445,
@@ -5,7 +5,7 @@
#ifndef DEF_HALLS_OF_LIGHTNING_H #ifndef DEF_HALLS_OF_LIGHTNING_H
#define DEF_HALLS_OF_LIGHTNING_H #define DEF_HALLS_OF_LIGHTNING_H
enum enum eEnums
{ {
MAX_ENCOUNTER = 4, MAX_ENCOUNTER = 4,
@@ -64,7 +64,7 @@ EndScriptData */
enum enum eEnums
{ {
EVENT_ENRAGE, EVENT_ENRAGE,
// Steelbreaker // Steelbreaker
@@ -26,7 +26,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "def_utgarde_keep.h"
enum enum eEnums
{ {
//Yells Ingvar //Yells Ingvar
YELL_AGGRO_1 = -1574005, YELL_AGGRO_1 = -1574005,
@@ -277,7 +277,7 @@ CreatureAI* GetAI_boss_ingvar_the_plunderer(Creature* pCreature)
return new boss_ingvar_the_plundererAI (pCreature); return new boss_ingvar_the_plundererAI (pCreature);
} }
enum enum eSpells
{ {
//we don't have that text in db so comment it until we get this text //we don't have that text in db so comment it until we get this text
// YELL_RESSURECT = -1574025, // YELL_RESSURECT = -1574025,
@@ -389,7 +389,7 @@ CreatureAI* GetAI_mob_annhylde_the_caller(Creature* pCreature)
return new mob_annhylde_the_callerAI (pCreature); return new mob_annhylde_the_callerAI (pCreature);
} }
enum enum eShadowAxe
{ {
SPELL_SHADOW_AXE_DAMAGE = 42750, SPELL_SHADOW_AXE_DAMAGE = 42750,
H_SPELL_SHADOW_AXE_DAMAGE = 59719 H_SPELL_SHADOW_AXE_DAMAGE = 59719
@@ -26,7 +26,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "def_utgarde_keep.h"
enum enum eEnums
{ {
ACHIEVEMENT_ON_THE_ROCKS = 1919, ACHIEVEMENT_ON_THE_ROCKS = 1919,
@@ -26,7 +26,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_utgarde_keep.h" #include "def_utgarde_keep.h"
enum enum eEnums
{ {
//signed for 24200, but used by 24200,27390 //signed for 24200, but used by 24200,27390
YELL_SKARVALD_AGGRO = -1574011, YELL_SKARVALD_AGGRO = -1574011,
@@ -22,7 +22,7 @@
## npc_drakuru_shackles ## npc_drakuru_shackles
####*/ ####*/
enum enum eDrakuruShackles
{ {
SPELL_LEFT_CHAIN = 59951, SPELL_LEFT_CHAIN = 59951,
SPELL_RIGHT_CHAIN = 59952, SPELL_RIGHT_CHAIN = 59952,
@@ -97,7 +97,7 @@ CreatureAI* GetAI_npc_drakuru_shackles(Creature* pCreature)
## npc_captured_rageclaw ## npc_captured_rageclaw
####*/ ####*/
enum enum eRageclaw
{ {
SPELL_UNSHACKLED = 55085, SPELL_UNSHACKLED = 55085,
SPELL_KNEEL = 39656 SPELL_KNEEL = 39656
@@ -174,7 +174,7 @@ CreatureAI* GetAI_npc_captured_rageclaw(Creature* pCreature)
#define GOSSIP_ITEM_G "I'm ready, Gymer. Let's go!" #define GOSSIP_ITEM_G "I'm ready, Gymer. Let's go!"
enum enum eGymer
{ {
QUEST_STORM_KING_VENGEANCE = 12919, QUEST_STORM_KING_VENGEANCE = 12919,
SPELL_GYMER = 55568 SPELL_GYMER = 55568
@@ -206,7 +206,7 @@ CreatureAI* GetAI_boss_nexusprince_shaffar(Creature* pCreature)
return new boss_nexusprince_shaffarAI (pCreature); return new boss_nexusprince_shaffarAI (pCreature);
} }
enum enum eEnums
{ {
SPELL_ARCANE_BOLT = 15254, SPELL_ARCANE_BOLT = 15254,
SPELL_ETHEREAL_APPRENTICE = 32372 // Summon 18430 SPELL_ETHEREAL_APPRENTICE = 32372 // Summon 18430
@@ -293,7 +293,7 @@ CreatureAI* GetAI_mob_ethereal_beacon(Creature* pCreature)
return new mob_ethereal_beaconAI (pCreature); return new mob_ethereal_beaconAI (pCreature);
} }
enum enum eEnums
{ {
SPELL_ETHEREAL_APPRENTICE_FIREBOLT = 32369, SPELL_ETHEREAL_APPRENTICE_FIREBOLT = 32369,
SPELL_ETHEREAL_APPRENTICE_FROSTBOLT = 32370 SPELL_ETHEREAL_APPRENTICE_FROSTBOLT = 32370
@@ -5,7 +5,7 @@
#ifndef DEF_SETHEKK_HALLS_H #ifndef DEF_SETHEKK_HALLS_H
#define DEF_SETHEKK_HALLS_H #define DEF_SETHEKK_HALLS_H
enum enum eEnums
{ {
DATA_IKISSDOOREVENT = 1, DATA_IKISSDOOREVENT = 1,
TYPE_ANZU_ENCOUNTER = 2, TYPE_ANZU_ENCOUNTER = 2,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_sethekk_halls.h" #include "def_sethekk_halls.h"
enum enum eEnums
{ {
NPC_ANZU = 23035, NPC_ANZU = 23035,
IKISS_DOOR = 177203, IKISS_DOOR = 177203,
@@ -24,7 +24,7 @@ EndScriptData */
#include "precompiled.h" #include "precompiled.h"
#include "def_black_temple.h" #include "def_black_temple.h"
enum enum eEnums
{ {
SAY_AGGRO = -1564000, SAY_AGGRO = -1564000,
SAY_NEEDLE1 = -1564001, SAY_NEEDLE1 = -1564001,
@@ -5,7 +5,7 @@
#ifndef DEF_BLACK_TEMPLE_H #ifndef DEF_BLACK_TEMPLE_H
#define DEF_BLACK_TEMPLE_H #define DEF_BLACK_TEMPLE_H
enum enum eEnums
{ {
DATA_AKAMA = 1, DATA_AKAMA = 1,
DATA_AKAMA_SHADE = 2, DATA_AKAMA_SHADE = 2,
@@ -69,7 +69,7 @@ CreatureAI* GetAI_mobs_bladespire_ogre(Creature* pCreature)
## mobs_nether_drake ## mobs_nether_drake
######*/ ######*/
enum enum eNetherdrake
{ {
SAY_NIHIL_1 = -1000396, //signed for 5955 SAY_NIHIL_1 = -1000396, //signed for 5955
SAY_NIHIL_2 = -1000397, //signed for 5955 SAY_NIHIL_2 = -1000397, //signed for 5955
@@ -242,7 +242,7 @@ CreatureAI* GetAI_mobs_nether_drake(Creature* pCreature)
## npc_daranelle ## npc_daranelle
######*/ ######*/
enum enum eDaranelle
{ {
SAY_SPELL_INFLUENCE = -1000174, SAY_SPELL_INFLUENCE = -1000174,
SPELL_LASHHAN_CHANNEL = 36904 SPELL_LASHHAN_CHANNEL = 36904
@@ -264,7 +264,7 @@ CreatureAI* GetAI_boss_kelidan_the_breaker(Creature* pCreature)
## mob_shadowmoon_channeler ## mob_shadowmoon_channeler
######*/ ######*/
enum enum eEnums
{ {
SPELL_SHADOW_BOLT = 12739, SPELL_SHADOW_BOLT = 12739,
H_SPELL_SHADOW_BOLT = 15472, H_SPELL_SHADOW_BOLT = 15472,
@@ -7,7 +7,7 @@
#define MAX_ENCOUNTER 2 #define MAX_ENCOUNTER 2
enum enum eEnums
{ {
TYPE_VAZRUDEN = 1, TYPE_VAZRUDEN = 1,
TYPE_NAZAN = 2 TYPE_NAZAN = 2
@@ -38,7 +38,7 @@ EndContentData */
## npc_aeranas ## npc_aeranas
######*/ ######*/
enum enum eAeranas
{ {
SAY_SUMMON = -1000138, SAY_SUMMON = -1000138,
SAY_FREE = -1000139, SAY_FREE = -1000139,
@@ -122,7 +122,7 @@ CreatureAI* GetAI_npc_aeranas(Creature* pCreature)
## npc_ancestral_wolf ## npc_ancestral_wolf
######*/ ######*/
enum enum eAncestralWolf
{ {
EMOTE_WOLF_LIFT_HEAD = -1000496, EMOTE_WOLF_LIFT_HEAD = -1000496,
EMOTE_WOLF_HOWL = -1000497, EMOTE_WOLF_HOWL = -1000497,
@@ -201,7 +201,7 @@ bool GOHello_go_haaleshi_altar(Player* pPlayer, GameObject* pGo)
#define GOSSIP_NALADU_ITEM1 "Why don't you escape?" #define GOSSIP_NALADU_ITEM1 "Why don't you escape?"
enum enum eNaladu
{ {
GOSSIP_TEXTID_NALADU1 = 9788 GOSSIP_TEXTID_NALADU1 = 9788
}; };
@@ -232,7 +232,7 @@ bool GossipSelect_npc_naladu(Player* pPlayer, Creature* pCreature, uint32 uiSend
#define GOSSIP_TRACY_PROUDWELL_ITEM1 "I heard that your dog Fei Fei took Klatu's prayer beads..." #define GOSSIP_TRACY_PROUDWELL_ITEM1 "I heard that your dog Fei Fei took Klatu's prayer beads..."
#define GOSSIP_TRACY_PROUDWELL_ITEM2 "<back>" #define GOSSIP_TRACY_PROUDWELL_ITEM2 "<back>"
enum enum eTracy
{ {
GOSSIP_TEXTID_TRACY_PROUDWELL1 = 10689, GOSSIP_TEXTID_TRACY_PROUDWELL1 = 10689,
QUEST_DIGGING_FOR_PRAYER_BEADS = 10916 QUEST_DIGGING_FOR_PRAYER_BEADS = 10916
@@ -280,7 +280,7 @@ bool GossipSelect_npc_tracy_proudwell(Player* pPlayer, Creature* pCreature, uint
#define GOSSIP_TROLLBANE_ITEM2 "<more>" #define GOSSIP_TROLLBANE_ITEM2 "<more>"
#define GOSSIP_TROLLBANE_ITEM3 "Tell me of your homeland." #define GOSSIP_TROLLBANE_ITEM3 "Tell me of your homeland."
enum enum eTrollbane
{ {
GOSSIP_TEXTID_TROLLBANE1 = 9932, GOSSIP_TEXTID_TROLLBANE1 = 9932,
GOSSIP_TEXTID_TROLLBANE2 = 9933, GOSSIP_TEXTID_TROLLBANE2 = 9933,
@@ -321,7 +321,7 @@ bool GossipSelect_npc_trollbane(Player* pPlayer, Creature* pCreature, uint32 uiS
## npc_wounded_blood_elf ## npc_wounded_blood_elf
######*/ ######*/
enum enum eWoundedBloodElf
{ {
SAY_ELF_START = -1000117, SAY_ELF_START = -1000117,
SAY_ELF_SUMMON1 = -1000118, SAY_ELF_SUMMON1 = -1000118,
@@ -523,7 +523,7 @@ bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreatur
## npc_maghar_captive ## npc_maghar_captive
#####*/ #####*/
enum enum eMagharCaptive
{ {
SAY_MAG_START = -1000482, SAY_MAG_START = -1000482,
SAY_MAG_NO_ESCAPE = -1000483, SAY_MAG_NO_ESCAPE = -1000483,
@@ -46,7 +46,7 @@ EndContentData */
# mob_mature_netherwing_drake # mob_mature_netherwing_drake
#####*/ #####*/
enum enum eEnums
{ {
SAY_JUST_EATEN = -1000222, SAY_JUST_EATEN = -1000222,
@@ -623,7 +623,7 @@ bool GossipSelect_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature, uin
# npc_karynaku # npc_karynaku
####*/ ####*/
enum enum eEnums
{ {
QUEST_ALLY_OF_NETHER = 10870, QUEST_ALLY_OF_NETHER = 10870,
@@ -41,7 +41,7 @@ EndContentData */
#define GOSSIP_RALIQ "You owe Sim'salabim money. Hand them over or die!" #define GOSSIP_RALIQ "You owe Sim'salabim money. Hand them over or die!"
enum enum eRaliq
{ {
SPELL_UPPERCUT = 10966, SPELL_UPPERCUT = 10966,
QUEST_CRACK_SKULLS = 10009, QUEST_CRACK_SKULLS = 10009,
@@ -301,7 +301,7 @@ CreatureAI* GetAI_mob_netherweb_victim(Creature* pCreature)
#define GOSSIP_FLOON1 "You owe Sim'salabim money. Hand them over or die!" #define GOSSIP_FLOON1 "You owe Sim'salabim money. Hand them over or die!"
#define GOSSIP_FLOON2 "Hand over the money or die...again!" #define GOSSIP_FLOON2 "Hand over the money or die...again!"
enum enum eFloon
{ {
SAY_FLOON_ATTACK = -1000352, SAY_FLOON_ATTACK = -1000352,
@@ -531,7 +531,7 @@ bool GossipSelect_go_skull_pile(Player* pPlayer, GameObject* pGo, uint32 uiSende
## npc_slim ## npc_slim
######*/ ######*/
enum enum eSlim
{ {
FACTION_CONSORTIUM = 933 FACTION_CONSORTIUM = 933
}; };
@@ -122,7 +122,7 @@ bool GossipSelect_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature, u
#define GOSSIP_COOSH "You owe Sim'salabim money. Hand them over or die!" #define GOSSIP_COOSH "You owe Sim'salabim money. Hand them over or die!"
enum enum eCooshhooosh
{ {
SPELL_LIGHTNING_BOLT = 9532, SPELL_LIGHTNING_BOLT = 9532,
QUEST_CRACK_SKULLS = 10009, QUEST_CRACK_SKULLS = 10009,
@@ -265,7 +265,7 @@ bool GossipSelect_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature, uin
## npc_kayra_longmane ## npc_kayra_longmane
######*/ ######*/
enum enum eKayra
{ {
SAY_START = -1000360, SAY_START = -1000360,
SAY_AMBUSH1 = -1000361, SAY_AMBUSH1 = -1000361,
@@ -343,7 +343,7 @@ CreatureAI* GetAI_npc_kayra_longmaneAI(Creature* pCreature)
#define GOSSIP_TIMOTHY_DANIELS_ITEM1 "Specialist, eh? Just what kind of specialist are you, anyway?" #define GOSSIP_TIMOTHY_DANIELS_ITEM1 "Specialist, eh? Just what kind of specialist are you, anyway?"
#define GOSSIP_TEXT_BROWSE_POISONS "Let me browse your reagents and poison supplies." #define GOSSIP_TEXT_BROWSE_POISONS "Let me browse your reagents and poison supplies."
enum enum eTimothy
{ {
GOSSIP_TEXTID_TIMOTHY_DANIELS1 = 9239 GOSSIP_TEXTID_TIMOTHY_DANIELS1 = 9239
}; };
@@ -31,7 +31,7 @@ EndContentData */
## at_legion_teleporter ## at_legion_teleporter
#####*/ #####*/
enum enum eLegionTeleporter
{ {
SPELL_TELE_A_TO = 37387, SPELL_TELE_A_TO = 37387,
QUEST_GAINING_ACCESS_A = 10589, QUEST_GAINING_ACCESS_A = 10589,
@@ -61,7 +61,7 @@ bool AreaTrigger_at_legion_teleporter(Player* pPlayer, AreaTriggerEntry* pAt)
return false; return false;
} }
enum enum eRavenholdt
{ {
QUEST_MANOR_RAVENHOLDT = 6681, QUEST_MANOR_RAVENHOLDT = 6681,
NPC_RAVENHOLDT = 13936 NPC_RAVENHOLDT = 13936

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