*Implement aura type SPELL_AURA_PREVENT_REGENERATE_POWER(294).
--HG-- branch : trunk
This commit is contained in:
@@ -1613,6 +1613,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
|
||||
bool HasAura(Aura * aur) const;
|
||||
bool HasAuraType(AuraType auraType) const;
|
||||
bool HasAuraTypeWithMiscvalue(AuraType auratype, uint32 miscvalue) const;
|
||||
bool HasAuraTypeWithValue(AuraType auratype, uint32 value) const;
|
||||
inline AuraEffect* GetDummyAura(SpellFamilyNames name, uint32 iconId, uint8 effIndex) const { return GetAuraEffect(SPELL_AURA_DUMMY, name, iconId, effIndex);}
|
||||
AuraEffect* GetAuraEffect(AuraType type, SpellFamilyNames name, uint32 iconId, uint8 effIndex) const;
|
||||
uint32 GetDiseasesByCaster(uint64 casterGUID, bool remove = false);
|
||||
|
||||
Reference in New Issue
Block a user