Fix Judgement of Vengeance/Corruption damage. By footman, closes #88
--HG-- branch : trunk
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@@ -684,7 +684,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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damage += int32(0.25f*ap + 0.4f*sp);
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}
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// Judgement of Wisdom, Light, Justice
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else if (m_spellInfo->SpellFamilyFlags[0]&0x00800000)
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else if (m_spellInfo->SpellFamilyFlags[0] & 0x00800000 && m_spellInfo->Id != 31804 && m_spellInfo->Id != 53733)
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{
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float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK);
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float sp = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo));
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