Fixed typo. Thanks to vlad852.
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@@ -7264,7 +7264,7 @@ void ObjectMgr::LoadGameObjectTemplate()
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CheckGOConsumable(&got, got.chest.consumable, 3);
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CheckGOConsumable(&got, got.chest.consumable, 3);
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if (&got.chest.linkedTrapId) // linked trap
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if (got.chest.linkedTrapId) // linked trap
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CheckGOLinkedTrapId(&got, got.chest.linkedTrapId, 7);
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CheckGOLinkedTrapId(&got, got.chest.linkedTrapId, 7);
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break;
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break;
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}
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}
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