Core/Groups: Fix players being displayed as offline in group view after being teleported to a

different map

closes #48
Signed-off-by: Machiavelli <[email protected]>
This commit is contained in:
lukaasm
2011-01-04 18:12:10 +01:00
committed by Machiavelli
parent 3f0ebd25aa
commit 4fba0830d0
@@ -838,7 +838,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data)
uint64 Guid;
recv_data >> Guid;
Player *player = sObjectMgr->GetPlayer(Guid);
Player *player = HashMapHolder<Player>::Find(Guid);
if (!player)
{
WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);