Fix missing changes from previous merge

This commit is contained in:
Spp
2011-12-28 09:16:06 +01:00
parent 6d327ac126
commit 4fb634f9a5
3 changed files with 5 additions and 5 deletions
@@ -482,21 +482,21 @@ public:
{
Shout();
DoCast(me, SPELL_RENEW);
uiRenew_timer = rand(1000, 6000);
uiRenew_timer = urand(1000, 6000);
} else uiRenew_timer -= diff;
if (uiInquisitor_Penance_timer <= diff)
{
Shout();
DoCast(me->getVictim(), SPELL_INQUISITOR_PENANCE);
uiInquisitor_Penance_timer = rand(2000, 7000);
uiInquisitor_Penance_timer = urand(2000, 7000);
} else uiInquisitor_Penance_timer -= diff;
if (uiValroth_Smite_timer <= diff)
{
Shout();
DoCast(me->getVictim(), SPELL_VALROTH_SMITE);
uiValroth_Smite_timer = rand(1000, 6000);
uiValroth_Smite_timer = urand(1000, 6000);
} else uiValroth_Smite_timer -= diff;
DoMeleeAttackIfReady();
@@ -111,7 +111,7 @@ public:
if (AoESilence_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_AOESILENCE);
AoESilence_Timer = rand(15000, 20000);
AoESilence_Timer = urand(15000, 20000);
} else AoESilence_Timer -= diff;
//ArcaneExplosion_Timer
@@ -92,7 +92,7 @@ public:
if (FlameShock_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_FLAMESHOCK);
FlameShock_Timer = rand(10000, 15000);
FlameShock_Timer = urand(10000, 15000);
} else FlameShock_Timer -= diff;
//FlameSpike_Timer