*Implement spell effect wmo damage.
--HG-- branch : trunk
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@@ -1178,7 +1178,9 @@ enum GameObjectFlags
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GO_FLAG_TRANSPORT = 0x00000008, //any kind of transport? Object can transport (elevator, boat, car)
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GO_FLAG_UNK1 = 0x00000010, //
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GO_FLAG_NODESPAWN = 0x00000020, //never despawn, typically for doors, they just change state
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GO_FLAG_TRIGGERED = 0x00000040 //typically, summoned objects. Triggered by spell or other events
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GO_FLAG_TRIGGERED = 0x00000040, //typically, summoned objects. Triggered by spell or other events
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GO_FLAG_DAMAGED = 0x00000200,
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GO_FLAG_DESTROYED = 0x00000400,
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};
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enum TextEmotes
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