Core/Unit: rename several getters to follow codestyle

uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7015b775def8d5cc1f678eaef37200f)
This commit is contained in:
ccrs
2021-12-13 00:42:20 +01:00
committed by Shauren
parent b8d675eba7
commit 4e6c59dca7
99 changed files with 538 additions and 538 deletions
+3 -3
View File
@@ -1698,10 +1698,10 @@ public:
accId = target->GetSession()->GetAccountId();
money = target->GetMoney();
totalPlayerTime = target->GetTotalPlayedTime();
level = target->getLevel();
level = target->GetLevel();
latency = target->GetSession()->GetLatency();
raceid = target->getRace();
classid = target->getClass();
raceid = target->GetRace();
classid = target->GetClass();
muteTime = target->GetSession()->m_muteTime;
mapId = target->GetMapId();
areaId = target->GetAreaId();