*Backout some WTF fixes. Do things correctly, or do not touch them at all...

*Really fix windows build.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-02-15 20:59:05 +01:00
parent 7b434fb1c3
commit 4cd4c4170f
10 changed files with 19 additions and 19 deletions
@@ -0,0 +1 @@
DELETE FROM spell_linked_spell WHERE spell_trigger = 31687;
-1
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@@ -5825,7 +5825,6 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment
( 54850, 54851, 1, 'Emerge - Emerge Summon'), ( 54850, 54851, 1, 'Emerge - Emerge Summon'),
-- Trial of the Champion -- Trial of the Champion
( 66680, 66547, 0, 'Confess - Confess'), ( 66680, 66547, 0, 'Confess - Confess'),
( 31687, 70907, 0, 'Summon Water Elemental'),
( 66889,-66865, 0, 'Remove Vengeance'); ( 66889,-66865, 0, 'Remove Vengeance');
/*!40000 ALTER TABLE `spell_linked_spell` ENABLE KEYS */; /*!40000 ALTER TABLE `spell_linked_spell` ENABLE KEYS */;
UNLOCK TABLES; UNLOCK TABLES;
-4
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@@ -771,10 +771,6 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
{ {
ItemPrototype const* proto = GetProto(); ItemPrototype const* proto = GetProto();
//Lava Lash
if (spellInfo->Id==60103 && spellInfo->EquippedItemClass==ITEM_CLASS_WEAPON)
return true;
if (spellInfo->EquippedItemClass != -1) // -1 == any item class if (spellInfo->EquippedItemClass != -1) // -1 == any item class
{ {
// Special case - accept vellum for armor/weapon requirements // Special case - accept vellum for armor/weapon requirements
-6
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@@ -286,8 +286,6 @@ UpdateMask Player::updateVisualBits;
Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputationMgr(this) Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputationMgr(this)
{ {
m_isSaved = false;
m_speakTime = 0; m_speakTime = 0;
m_speakCount = 0; m_speakCount = 0;
@@ -17084,15 +17082,12 @@ bool Player::_LoadHomeBind(QueryResult_AutoPtr result)
void Player::SaveToDB() void Player::SaveToDB()
{ {
// delay auto save at any saves (manual, in code, or autosave) // delay auto save at any saves (manual, in code, or autosave)
m_isSaved = true;
m_nextSave = sWorld.getConfig(CONFIG_INTERVAL_SAVE); m_nextSave = sWorld.getConfig(CONFIG_INTERVAL_SAVE);
//lets allow only players in world to be saved //lets allow only players in world to be saved
if (IsBeingTeleportedFar()) if (IsBeingTeleportedFar())
{ {
ScheduleDelayedOperation(DELAYED_SAVE_PLAYER); ScheduleDelayedOperation(DELAYED_SAVE_PLAYER);
m_isSaved = false;
return; return;
} }
@@ -17226,7 +17221,6 @@ void Player::SaveToDB()
// save pet (hunter pet level and experience and all type pets health/mana). // save pet (hunter pet level and experience and all type pets health/mana).
if (Pet* pet = GetPet()) if (Pet* pet = GetPet())
pet->SavePetToDB(PET_SAVE_AS_CURRENT); pet->SavePetToDB(PET_SAVE_AS_CURRENT);
m_isSaved = false;
} }
// fast save function for item/money cheating preventing - save only inventory and money state // fast save function for item/money cheating preventing - save only inventory and money state
-2
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@@ -2582,8 +2582,6 @@ Spell * m_spellModTakingSpell;
uint32 m_ChampioningFaction; uint32 m_ChampioningFaction;
bool m_isSaved;
uint32 m_timeSyncCount; uint32 m_timeSyncCount;
uint32 m_timeSyncTimer; uint32 m_timeSyncTimer;
}; };
-4
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@@ -1982,10 +1982,6 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
{ {
if (cur == TARGET_SRC_CASTER) if (cur == TARGET_SRC_CASTER)
{ {
// Earthen Power
if (m_spellInfo->Id == 3600)
AddUnitTarget(m_caster, i);
m_targets.setSrc(m_caster); m_targets.setSrc(m_caster);
break; break;
} }
+11
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@@ -1518,6 +1518,17 @@ void Spell::EffectDummy(uint32 i)
} }
return; return;
} }
case 31687: // Summon Water Elemental
{
if (!unitTarget)
return;
// Glyph of Eternal Water
if (unitTarget->HasAura(70937))
unitTarget->CastSpell(unitTarget, 70908, true);
else
unitTarget->CastSpell(unitTarget, 70907, true);
}
} }
break; break;
case SPELLFAMILY_WARRIOR: case SPELLFAMILY_WARRIOR:
+5
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@@ -3766,6 +3766,11 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_AREA_ALLY_SRC; spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_AREA_ALLY_SRC;
count++; count++;
break; break;
case 31687: // Summon Water Elemental
// 322-330 switch - effect changed to dummy, target entry not changed in client:(
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
count++;
break;
default: default:
break; break;
} }
-1
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@@ -523,7 +523,6 @@ void Unit::UpdateInterruptMask()
{ {
m_interruptMask = 0; m_interruptMask = 0;
for(AuraApplicationList::const_iterator i = m_interruptableAuras.begin(); i != m_interruptableAuras.end(); ++i) for(AuraApplicationList::const_iterator i = m_interruptableAuras.begin(); i != m_interruptableAuras.end(); ++i)
if (*i && (*i)->GetBase() && (*i)->GetBase()->GetSpellProto())
m_interruptMask |= (*i)->GetBase()->GetSpellProto()->AuraInterruptFlags; m_interruptMask |= (*i)->GetBase()->GetSpellProto()->AuraInterruptFlags;
if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL]) if (Spell* spell = m_currentSpells[CURRENT_CHANNELED_SPELL])
+1
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@@ -3172,6 +3172,7 @@
RelativePath="..\..\src\scripts\northrend\frozen_halls\halls_of_reflection\instance_halls_of_reflection.cpp" RelativePath="..\..\src\scripts\northrend\frozen_halls\halls_of_reflection\instance_halls_of_reflection.cpp"
> >
</File> </File>
</Filter>
<Filter <Filter
Name="Pit of Saron" Name="Pit of Saron"
> >