diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c3fafa873b..5118b5810b 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -541,6 +541,10 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (IsAIEnabled) GetAI()->DamageDealt(victim, damage, damagetype); + if (victim->GetTypeId() == TYPEID_PLAYER) + if (victim->ToPlayer()->GetCommandStatus(CHEAT_GOD)) + return 0; + // Signal to pets that their owner was attacked if (victim->GetTypeId() == TYPEID_PLAYER) { diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 119e828680..3637bb1804 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -277,6 +277,10 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/) if (!unitTarget || !unitTarget->isAlive()) return; + if (unitTarget->GetTypeId() == TYPEID_PLAYER) + if (unitTarget->ToPlayer()->GetCommandStatus(CHEAT_GOD)) + return; + if (m_caster == unitTarget) // prevent interrupt message finish();