diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8f1669910e..37f9b0c4b2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22678,6 +22678,11 @@ void Player::ApplyEquipCooldown(Item* pItem) if (spellData.SpellTrigger != ITEM_SPELLTRIGGER_ON_USE) continue; + //! Don't replace longer cooldowns by equip cooldown if we have any. + SpellCooldowns::iterator itr = m_spellCooldowns.find(spellData.SpellId); + if (itr != m_spellCooldowns.end() && itr->second.itemid == pItem->GetEntry() && itr->second.end > time(NULL) + 30) + break; + AddSpellCooldown(spellData.SpellId, pItem->GetEntry(), time(NULL) + 30); WorldPacket data(SMSG_ITEM_COOLDOWN, 12);